About the SDNL Beta category
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0
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248
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September 1, 2023
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[1.1.1.1] Super weapons do not give more ammo in Gun Game
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1
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28
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October 17, 2025
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[1.1.1.1] Laser Saber missing material
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3
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17
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October 16, 2025
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Bullpup rework
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0
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22
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October 16, 2025
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[1.1.1.1] Host does not spawn with weapons after first respawn
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0
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19
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October 16, 2025
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[1.1.1.1] Physics desyncs cause problems for movement
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0
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16
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October 15, 2025
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Outlines for Players
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2
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239
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October 15, 2025
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[1.1.1.1] Health and Armor pickups give player more than 1HP in 1HP mode
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0
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15
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October 14, 2025
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[Solved - already exists] SDNL: Standardized playermodels and hitboxes
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2
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36
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September 7, 2025
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Reduce the SPAS-12 pellet spread, or increase # of pellets
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1
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32
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August 29, 2025
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Bots for SDNL
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5
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292
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August 26, 2025
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An assortment of SDNL Weapon Suggestions and Nitpicks
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2
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85
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July 25, 2025
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SDNL Mutator: "Classic" Movement
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3
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47
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July 21, 2025
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[1.0.2.0] Significantly worse performance when testing map vs SDK
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0
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33
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July 19, 2025
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[SDNL] Tweak in-air movement
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1
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36
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July 17, 2025
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[1.0.1.0] Sliding into player launchers in SDNL launches you farther
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0
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26
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July 16, 2025
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[SDNL] Make Teams a Mutator rather then a seperate mode
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0
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35
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April 30, 2025
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Add a Free For All Oddball varient
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0
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27
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April 4, 2025
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[SDNL] Mute/volume setting for the Announcer
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0
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33
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March 12, 2025
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[SDNL] CTF Flag Rework
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2
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36
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March 11, 2025
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Environmental/Out of Bounds kills should advance you to the next gun in Gun Game
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2
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64
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March 11, 2025
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Disable Health & Armour in 1HP mode
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1
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39
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February 5, 2025
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Give "Placement" EXP for lobbies that have less than 4 players
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0
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36
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February 5, 2025
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SDNL "Style" system
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3
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232
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December 21, 2024
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Modern shooter game mode + modificator
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3
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53
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November 12, 2024
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Increase SDNL EXP Payouts
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2
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73
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October 15, 2024
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Gun Game should last for only one round by default
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0
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44
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August 8, 2024
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Smaller loadout size
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7
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267
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August 8, 2024
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Control Point-based game types
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0
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231
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September 1, 2023
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New primary fire for Grav Glove (when you aren't holding anything)
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2
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54
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July 29, 2024
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