About the SDNL Beta category
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0
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246
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September 1, 2023
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[1.0.2.0] Significantly worse performance when testing map vs SDK
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0
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18
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July 19, 2025
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[SDNL] Tweak in-air movement
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1
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20
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July 17, 2025
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[1.0.1.0] Sliding into player launchers in SDNL launches you farther
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0
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11
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July 16, 2025
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SDNL Mutator: "Classic" Movement
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0
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18
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July 15, 2025
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[SDNL] Make Teams a Mutator rather then a seperate mode
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0
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34
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April 30, 2025
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An assortment of SDNL Weapon Suggestions and Nitpicks
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1
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65
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April 30, 2025
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Add a Free For All Oddball varient
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0
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25
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April 4, 2025
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[SDNL] Mute/volume setting for the Announcer
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0
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24
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March 12, 2025
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[SDNL] CTF Flag Rework
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2
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31
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March 11, 2025
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Environmental/Out of Bounds kills should advance you to the next gun in Gun Game
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2
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54
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March 11, 2025
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Disable Health & Armour in 1HP mode
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1
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36
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February 5, 2025
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Give "Placement" EXP for lobbies that have less than 4 players
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0
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31
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February 5, 2025
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SDNL "Style" system
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3
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225
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December 21, 2024
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Modern shooter game mode + modificator
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3
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48
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November 12, 2024
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Increase SDNL EXP Payouts
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2
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65
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October 15, 2024
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Bots for SDNL
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4
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263
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September 19, 2024
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Gun Game should last for only one round by default
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0
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42
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August 8, 2024
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Smaller loadout size
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7
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257
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August 8, 2024
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Control Point-based game types
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0
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227
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September 1, 2023
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New primary fire for Grav Glove (when you aren't holding anything)
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2
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47
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July 29, 2024
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Opinion: I do not like Container Ship
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2
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116
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June 21, 2024
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Duel for Worst Perfoming Players
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10
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277
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June 8, 2024
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Outlines for Players
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1
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223
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June 8, 2024
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[0.17.11.0] Flags dissappearing out of a sudden
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0
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62
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May 19, 2024
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Aim Toggle Option
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3
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289
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May 5, 2024
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Press a button to respawn
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0
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161
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March 18, 2024
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Katana directional dash suggestion
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1
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198
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February 16, 2024
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Respawn with lower health than normal
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4
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148
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February 11, 2024
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SDNL No Killcount
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0
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114
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February 11, 2024
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