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About the SDNL Suggestions category
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0
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216
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September 1, 2023
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Various viewmodel settings (also applicable for plaza/condo/virus)
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3
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240
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February 16, 2026
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Randomized Gun Game Progression
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0
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25
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February 14, 2026
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Tommy Gun Alt Fire Suggestion
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0
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33
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February 8, 2026
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Adjust/Move Crosshair Halo Milestone cosmetic
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0
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15
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February 3, 2026
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Force [Fullbright] Playermodel option
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0
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34
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January 28, 2026
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Slide sugesstion
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1
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196
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January 27, 2026
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Bullpup rework
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1
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62
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January 26, 2026
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Loadout option/modifier for Arcade/TDM/etc
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0
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21
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January 25, 2026
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Hindrance needs more grav props
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0
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24
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January 11, 2026
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Short invulnerability period during/after round start
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2
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202
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January 3, 2026
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Outlines for Players
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2
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256
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October 15, 2025
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[Solved - already exists] SDNL: Standardized playermodels and hitboxes
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2
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49
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September 7, 2025
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Reduce the SPAS-12 pellet spread, or increase # of pellets
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1
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44
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August 29, 2025
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An assortment of SDNL Weapon Suggestions and Nitpicks
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2
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112
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July 25, 2025
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[SDNL] Tweak in-air movement
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1
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47
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July 17, 2025
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[SDNL] Make Teams a Mutator rather then a seperate mode
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0
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47
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April 30, 2025
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[SDNL] Mute/volume setting for the Announcer
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0
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39
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March 12, 2025
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[SDNL] CTF Flag Rework
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2
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45
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March 11, 2025
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Environmental/Out of Bounds kills should advance you to the next gun in Gun Game
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2
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66
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March 11, 2025
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SDNL "Style" system
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3
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237
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December 21, 2024
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Modern shooter game mode + modificator
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3
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58
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November 12, 2024
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Increase SDNL EXP Payouts
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2
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86
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October 15, 2024
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Gun Game should last for only one round by default
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0
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50
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August 8, 2024
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Smaller loadout size
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7
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284
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August 8, 2024
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Control Point-based game types
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0
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244
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September 1, 2023
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New primary fire for Grav Glove (when you aren't holding anything)
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2
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62
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July 29, 2024
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Duel for Worst Perfoming Players
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10
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303
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June 8, 2024
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Aim Toggle Option
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3
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297
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May 5, 2024
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Press a button to respawn
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0
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177
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March 18, 2024
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