Extend flamethrower DOT time

As it stands, unless you have it in gun game with infinite ammo refills and you can just spam alt fire until two of them land, the flamethrower is deeply inconsistent at best. if you spam right click then you run out of ammo in two seconds and (usually) don’t get the kill, and if you do the normal fire you fuck up the ammo count for alt firing and have to get ridiculously close for how little damage it does. you can really easily kite the flamethrower left click which is a problem in and of itself, but my main gripe is the fact that the on screen fire effect lasts longer than the DOT damage does. i’m not asking for 5000 seconds of constant ticks, just maybe make it 2-4 seconds longer and make the ticks do like 5-7 a piece on top of the base damage so that it actually feels like a super weapon and not just a Really Cool weapon. but i also imagine making all the super weapons feel super is difficult when the soul camera exists. speaking of