Hello everyone, and welcome to the Weekly Dev Log for September 27th, 2021, detailing all the changes that have happened since September 20th, 2021. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Thank you again to everyone who participated in our survey. We had a whopping 6,700+ responses!
You can view the results of this survey here.
The art contest has concluded, and the results are in!
So, the results are:
As with all of our contests, every participant also won 75,000 Units for participating. Thank you again for everyone who participated in the contest, and for those who voted!
As we’ve done in the past, the theme for October’s contest is Halloween!
Feel free to interpret that how you like, whether that means making a haunted forest maze, a creepy basement, a chill Halloween party, or anything else, so long as it follows the rules and reasonably suits the theme.
The contest ends on October 27th, 2021, at 11:59 PM CT.
View the contest rules here!
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
Last week, we released Update 0.14.4.0, which introduced the Private Theaters, rent-able private screens for you and your friends complete with a bar, along with the new Laser Tag arena! In addition, this update included TONS of quality of life changes and bug fixes.
You can read the changelog to that update here.
We’re currently working on Update 0.14.4.1, which will fix some issues that came up from the last update, as well as implementing more bug fixes.
You can view our progress on this update here.
@Sketchman has been working on improvements to the Gizmos for condos. He’s working on infinidrag, which will allow the gizmo to wrap around the screen when dragged. He also is working on angle snapping, displaying the current angle of the rotation gizmo, and fixing undo/redo to work with the multi-gizmo system.
Gizmo: Angle Snapping / Display / Undo/Redo Support
@Lifeless continued working on the new map for Little Crusaders.
Little Crusaders: New Map HEAVY WIP
@Johanna continued working on the shooting gallery ride, focusing on the spooky mansion area.
Plaza: Shooting Gallery Ride WIP
@JJosh continued working on new items.
@madmijk fixed issues with some light items after the shadows update. He also start working on the Arcade shooting gallery (not the ride).
@macdguy released Update 0.14.4.0 and worked on Update 0.14.4.1.
@Wheezwer worked on concept art for a new Event Catsack and Celebrations NPC, and continued working on haunted paintings for the Shooting Gallery ride.
@Will continued working on music, and started working on music for the arcade shooting gallery.
That about covers everything that happened since September 20th, 2021 at PixelTail Games.
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Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
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