Card
https://trello.com/c/1AbbkESs/609-update-01430-arcade-phase-2
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Changes
https://trello.com/c/geuBlDEF/519-arcade-phase-2https://trello.com/c/QkQix5UJ/340-backer-custom-rewards-furniture-clothingArcade - Planetary Piano: Added a rule board to clarify new game modes and ticket payoutsArcade - Planetary Piano: Cleaned up/polished cabinet artBall Race: Pickup upgrades now have their own icons on the HUDArcade - Planetary Piano: Added Multiplayer, 64-Note Sprint, Time Trial & 8 key modesImproved FPS when browsing workshop player models, items, and condosArcade - The Offering: The UFO beam now bounces back balls into the out of bounds zone, adding to difficultyAdded an option to teleports to disable rotation change on destination (the old functionality before you could set a rotation)Improved damage and hit indicators to be more impactful and satisfyingArcade - Planetary Piano: Doubled the ticket payoutArcade - Super Hoopers: Cabinet art redesignUpdated the character model for the Oasis Store shopkeeper (Sharon) with a new custom made, stylized modelhttps://trello.com/c/pQCaT34x/613-minigolf-garden-art-polishingArcade - Wheel of Fire: Tokens required to play reduced to 5 (from 20)Arcade - Avalanche: Tokens required to play increased to 15 (from 5)Arcade - Avalanche: Tickets earned during bonus are now worth half a ticket (instead of a full ticket)Added a setting to completely disable mirror rendering in the mirror quality settingThe chatting indicator now only shows while a player is currently typing, not just when they have the chat box openArcade: It is now easier to use the token and ticket machines, you no longer have to be lined up exactly with the button, making it easier for people using third personAdded an indicator of the default value on settings slidersReorganized graphics settings by grouping the important settings together betterMade descriptions for settings largerZM: When using controller, the aiming cursor will no longer show up and the combo/ammo indicator will follow your playerZM: Added force feedback while using controller for firing weapons, melee, special, and item placementTeleporters now handle velocity of objects when exiting teleporters that have rotations. For example, if you toss an item into the teleporter at a high speed, it’ll exit with the same high speed at the new angle of the teleporter’s exit. This change applies to both players and physics objectsAdded Canvas Safety levels. Disabled (disables all canvas data), Friends Only (load only canvas data you’re friends with), and Public (load canvas data after asking permission - this is the current method)Improved Canvas trust prompt. Added Show, Show & Trust, Hide, Hide & Block buttons and reorganized the look of the UI to be more clear about what options you have when joining condosFood items in Condos now give you healthArcade - Ice Cave: Added Hard gametype which brings back the classic Ice Cave challenge of 20 ball throws and 35 seconds on the clock. Payout is increased in this modeHealth bar now shows up in the bottom right when you take damage or gain health for Condos and PlazaPoker: Added notification sound for when it is your turnPoker: Added more sound feedback when a player raises or foldsYou can now edit the Canvas Cylinder to be a half cylinderThe Pizza and Ice Cream stores in the arcade are now open with new itemsAdded Canvas Tube to the D.I.Y. storeCondo permission for noclip has been moved to the top category for easier accessCondo admin permissions (for kick/ban, etc.) now have a redder background to show their importance and danger of applying said permissionshttps://trello.com/c/QaKP7kd3/601-condo-saving-improvementsVoice chat for Virus and Little Crusaders is now locationalWorkshop browser now has endless scroll loading. The workshop browser no longer has pages and instead loads new results (if it can) as you scroll down and does not clear past results until you do a new searchWorkshop browser no longer searches every time, so it’ll keep where you were and not have to reload each time you open/close itAdded easy to access voice chat volume to the Plaza scoreboard directly below player listAccelerate: Reduced boost sound volume and added pitch changes based on drift boost powerAccelerate: Reduced drift sound volumeAccelerate: Removed camera shake when boostingAccelerate: Reduced drunk effectsAccelerate: Bedzoom is now a Hard difficulty mapBowling: Improved lighting and floor reflections
Bug Fixes
Arcade - Little Birde Feeders: Fixed extra ball being spawned when there are no more throws available (also improved the visuals for the ball return)Fixed teleporters not teleporting NPCsFixed teleporters not keeping velocity when entering them (if a rotation is set)Fixed damage notes showing up in the center of characters always, now the damage notes show up at where the damage was taken from (damage notes are the “-10” damage text that pops up when you took damage from another player)Arcade - Wheel of Fire: Fixed the wheel sometimes visually landing on the wrong spot and rewarding the wrong amountArcade: Fixed players sometimes being rotated the wrong way while in multiplayer arcade games (Bug Bytes, Planetary Piano)Various optimizations to the core components of Arcade gamesFixed Courtyard Villa workshop condos not loading into Courtyard VillaFixed the Alt key being consumed by use inputFixed Billiards sometimes starting in a weird state where the cue would not be visible the entire gameFixed hot bar default displaying weapon category instead of toysFixed theater trophy items using the wrong base material (and made diamond trophies use a different more expensive looking base)Optimized key prompt HUD elementsArcade: Optimized LED logicArcade: Optimized Meteoroid ManiaArcade: Optimized Planetary PianoArcade: Optimized Token and Ticket machinesFixed Sweet Tooth not loading its icon or name in the leaderboard collection bookZM: Fixed controller aiming not hitting zombies properly oftenZM: Fixed controller aiming being reversed on GasolineFixed the back button on leaderboards in collection book not taking you back to the list of leaderboards if there is no map selectionFixed teleporters not teleporting RC carsFixed collision issues with Fishing rod and inventory/projectilesFixed chainsaw idle sound not being local onlyFixed chainsaw rev sound missing during minigame battleFixed crosshair displaying when there is a use prompt (now the crosshair will hide when there is a use prompt)Fixed use prompt displaying immediately when opening a door (which is confusing as the moment you open the door, it prompts to close). Now the prompt will be hidden while a door is movingFixed canvas data not loading in if you have not trusted the canvas user and have clicked on decide laterFixed food/drink amount left indicator showing up if you cannot eat/drink the item (now it should be hidden)Fixed Theater NPC not doing their nearby dialogueFixed Sand condo material not being colorableFixed not being able to color Martian Rock StairsFixed wrong rock materials for the Weathered Rock items (and fixed their colorable abilities)Fixed Sandy Rock Pile sand not being the correct material and not being colorableFixed Poker win/lose music not being scaled by the volume settingsImproved voice chat system to only connect voice chat with players who are near you, fixing various voice chat connection issuesFixed several exploits with PokerFixed one of the update screens in the upstairs transit station sometimes not loading the update imageFixed Courtyard double doors not saving their hidden or automatic statesFixed voice chat not working for Accelerate at allFixed voice chat not working in Zombie Massacre during upgrades menuFixed voice chat not working for waiting for players state in Game Worlds for the hostFixed Canvas Pile glow and tiling settings not workingFixed placeable light, sound emitter, FX colliding with weapons, projectiles, etc.Virus: Fixed blood decals drawing over weapons
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