Weekly Dev Log for October 25th, 2021
Hello everyone, and welcome to the Weekly Dev Log for October 25th, 2021, detailing all the changes that have happened since October 18th, 2021. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
August / September 2021 Survey Results!
Thank you again to everyone who participated in our survey. We had a whopping 6,700+ responses!
You can view the results of this survey here.
October 2021 Halloween Condo Contest EXTENDED!
As we’ve done in the past, the theme for October’s contest is Halloween!
Feel free to interpret that how you like, whether that means making a haunted forest maze, a creepy basement, a chill Halloween party, or anything else, so long as it follows the rules and reasonably suits the theme.
The contest has been extended due to the Steam issues we were experiencing, and now will end on November 5th, 2021 at 11:59 PM CT.
View the contest rules here!
Accessibility Suggestions
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
Plaza
@Johanna continued working on the new Appearance Store in the Plaza.
@joshua continued working on the new Plaza NPCs.
@Wheezwer worked on the signs for the new Appearance store.
Plaza: New Appearance Store
Plaza: Arcade Pizza Store NPC WIP
Miscellany
@Sabrina continued working with the other developers on migrating user information off of Steam.
@Lifeless continued working on the new Little Crusaders map, along with the overhaul of Midori. He’s also taking time to move away from Maya and migrate over to Blender.
@macdguy continued working on coding the shooting gallery ride, getting the track logic completed and planning gameplay and visual events.
@madmijk continued working on adding MIDI support.
@Sketchman continued working with other developers on migrating user information off of Steam.
@Will continued working on sounds/music for the shooting gallery ride.
Wrap It Up
That about covers everything that happened since October 18th, 2021 at PixelTail Games.
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
We’re also active on Twitter!
https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games