Weekly Dev Log for November 15th, 2021
Hello everyone, and welcome to the Weekly Dev Log for November 15th, 2021, detailing all the changes that have happened since November 8th, 2021. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
October 2021 Halloween Condo Contest NOW OVER!
Thank you to every who participated and voted in our October 2021 Halloween Condo Contest.
Here are our winners:
1st place (2,000,000 Units) - @Baby_In_A_Pipe with “The Raveyard”
2nd place [TIED] (1,000,000 Units) - @CaptainHMMurdock with “Howling Mad Estate”
2nd place [TIED] (1,000,000 Units) - @Frasler with “Dungeous”
3rd place (750,000 Units) - @Sithonious with “House of the Damned”
4th place (500,000 Units) - @darkcoolyo with “Spooky Hallway”
5th place (300,000 Units) - @rythian with “Shady Oaks Remake”
An extra bonus was also given to all of the participants of the condo contest. We can’t wait to see you all for the next one.
You can see all the entries here.
Accessibility Suggestions
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
Plaza
@Johanna continued working on the the re-implementation of the monorail, finishing the stations themselves and the entrances for the east and west stores. She’s now working on the stations for the Boardwalk/Arcade area, and the Casino/Bowling area.
@joshua continued working on the new Plaza NPCs, as well as some plush items.
@macdguy started working on Casino Phase 2. He also started working on moving Poker from a 2D menu to a 3D menu, more suitable for VR.
@Wheezwer worked on concept art for the stores.
@Will continued working on sounds and music for the shooting gallery ride.
Plaza: Monorail Entrance West Stores WIP
Plaza: Monorail Station West Stores WIP
Plaza: Monorail Bridge New Exterior WIP
Plaza: Tower Threads (Appearance Store) Exterior WIP
Casino: Standalone Blackjack WIP
Miscellany
@Sabrina continued working on migrating user information (exp, achievements, items) off of Steam.
@Lifeless continued working on the Ball Race, Midori remaster.
@macdguy continued worked on fixing some long standing bugs that have been reported on the forums. He also made an updated UI for guiding users through the Steam migration.
@madmijk continued working on the playable guitar.
@Sketchman continued working on migrating user information (exp, achievements, items) off of Steam.
@Wheezwer worked on concept art for new items.
UI: Steam Migration Popup WIP
Wrap It Up
That about covers everything that happened since November 8th, 2021 at PixelTail Games.
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
We’re also active on Twitter!
https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games