Weekly Dev Log for February 8th, 2021
Hello everyone, and welcome to the Weekly Dev Log for February 8th, 2021, detailing all the changes that have happened since February 1st, 2021. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Once Update 0.13.4.0 was released, we started working on Update 0.13.4.1. This update includes bug fixes and various improvements. You can read more about this upcoming update here.
February 2021 Condo Contest
This month, we’re running a “Night Out (or In)” themed condo contest. This contest will end on March 1st, 2021. First place winner will take home at least 1,000,000 units, and all participants may be rewarded 75,000 units! You can read the details here.
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
Arcade: Phase 2
@Johanna worked on completing the sign for “Ultimate Cow Wheel”.
@macdguy worked on gameplay for “Coloracle 2: Whose Hue?”, as well as the multiplayer support.
@Madmijk worked on fixing bugs with “Captain Calypso’s Planetary Piano”, as well as helping with “Coloracle 2: Whose Hue?”.
@Wheezwer continued working on art for “Ultimate Cow Wheel”.
@Will continued working on music for “Coloracle 2: Whose Hue?”.
Coloracle 2: Whose Hue? Gameplay Demo WIP
Ultimate Cow Wheel Cabinet Art WIP
Minigolf: Sweet Tooth Polishing Pass
@Johanna continued working on the polishing pass to Sweet Tooth, updating several models, adding thematic sides to the courses, and improving the lighting.
Minigolf: Sweet Tooth Polishing Pass WIP
Little Crusaders: Upgrades
@macdguy worked on implementing the Upgrades for Little Crusaders.
Little Crusaders: Upgrades WIP
Upgraded UI Elements
Condo Tutorial UI
@macdguy worked on a redesign of the Tower Unite website to better show off the games and features Tower Unite has to offer.
Website Redesign EARLY WIP
@Lifeless started working on a new condo.
@macdguy worked on bug fixes, playtested SDNL and Weapons, continued updating item icons, and made a new logo for Slaughterday Night Live.
@Madmijk continued working on fixes for “Planetary Piano”.
@Sketchman looked into optimizations to the backend systems, and is working on identifying and fixing crashes.
@Wheezwer worked on concept art for Plaza NPCs, continued redesigning the Virus infected model, and started making concepts for the Fresh and Celebration store art passes.
Condo: Tool Glove Animations WIP
New Slaughterday Night Live Logo
Updated Item Icons (Old / New)
Wrap It Up
That about covers everything that happened since February 1st, 2021 at PixelTail Games. We’ll see you all next week!
Join our Discord for development updates and community fun!
We love awesome people like you!
We’re also active on Twitter!
Follow our developments on our Trello in near real-time:
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games