Card
https://trello.com/c/R5afJCLc/491-update-0910
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Changes
https://trello.com/c/n3w3Ps7R/493-map-zombie-massacre-nightyardVirus: Hospital polishing update (updated lighting and updated old textures)Virus: Overtime polishing update (updated lighting, updated visuals, and exterior art)Minigolf now has floating text chatLittle Crusaders: Widened bite radius, reduced bite length for DragonLittle Crusaders: Increased air strafe speed for DragonLittle Crusaders: Decreased gravity for Dragon (giving Knights a better chance to avoid becoming pancakes)Little Crusaders: Reduced knight movement speed a bitVirus: Removed hands from view models to give it a retro feel and keep it so it doesn't matter what player model you are usingVirus: Adjusted view model positions and scales across all weapons, keeping it consistent (TNT and adrenaline are also much larger for better visibility)Virus: Added crossbow weapon (random chance that swaps with TNT slot). Crossbow is a sniper-based weapon with high/deadly damage, but low clip size and slow reloadVirus: Greatly improved flashlight. No longer does the flashlight draw on weapons & added a texture to the flashlightVirus: Added geiger counter warning sounds when infected are near youVirus: Added view bob and view turningVirus: Added view bob setting to Game/HUD settingsRemoved hands from view models in Lobby/Condo, so it doesn't matter what player model you are using. Also adjusted placement of various weapons and fixed up some animationsZombie Massacre: Made the pumpkin head zombies more noticableZombie Massacre: Crossbow fire delay is now 0.3 seconds (was 1 second)Zombie Massacre: Bolt Action Rifle fire delay is now 0.35 seconds (was 0.55 seconds)Zombie Massacre: RPG is now a Homing RPGZombie Massacre: Adjusted flashlight color and brightness. Also added a spot light above players so you can find yourself easier in dark mapsZombie Massacre: Added chat messages when players upgrade their statsBall Race: Added level leaderboards on HUD that displays the top 10 times (and your best time) for the level you are currently playing. This is default off and the setting is under Game/HUD settings as "Display Level Leaderboard on HUD"You can now use vehicles in the arcade againBug Bytes: Adjusted bug colors for colorblind purposesAdded name tag offset setting for NPCsAdded Invisible Wall condo materialVehicle horn sounds are now part of the noise maker volume settingAdded discord, polls, and bug report buttons to the main menuUpdated community linksMenu clean up, news is more part of the menu UI nowMaps that were just updated now sort at the top by default, instead of when they were originally added to the gameAdded map updated tag when a map was just recently updated, also added when a map was last updated in the description panel
Bug Fixes
Plaza optimizationsThrone Room fixesPotential crash fix for Workshop NPCsFix for workshop model downloads being halted for static mesh workshop modelsWorkshop memory now clears when you clear workshop cache, resolving a bug that causes workshop models to be extremely large after clearing workshop cacheFixed being unable to bind mouse inputs to certain inputs such as move forward, etc.Fixed being unable to bind mouse input buttons such as right click when pressing the rebind featureFixed being unable to bind mouse wheel inputsFixed player horizontal head rotations not occurring while the player is in a seat. Now you can see full player head movement while players are in seats!Minigolf - Kingdom: Fixed a collision issue that would sometimes cause players to fall out of the mapMinigolf - Forest: Fixed balls getting stuck on the edge of holesMinigolf - Forest: Balls will no longer get stuck when next to the spinning circle part of hole 18Minigolf - Forest: Balls will no longer get stuck on the piece that moves back and forth on hole 18Minigolf - Forest: Balls should no longet be incorrectly marked as a water hazard despite being on the course in hole 5Minigolf - Cove: Balls will no longer get stuck on the triangles at the beginning of hole 17Minigolf - Cove: Balls, if landed on the large white dividers at the beginning of hole 13, should no longer get stuck.Minigolf - Alpine: Balls should no longer be incorrectly marked as out of bounds when hitting a side wall on course 4Minigolf - Altitude: Fixed issue where you'd fail to get into the hole on Hole 1Minigolf - Altitude: (Hopefully) Fixed weird issue where you went out of bounds near the end of Hole 18Zombie Massacre: Fixed zombies falling through floors in VillageFixed spectating camera in Plaza and Virus clipping with ragdollMinigolf: Fixed spectating camera in Minigolf not clipping with the worldSpectating camera now has smooth movement when zooming inFixed spectating camera in Minigolf resetting rotation when switching between playersFixed spectator/ragdoll camera not having underwater supportLittle Crusaders: Fixed Knight taunt camera not adhering to mouse invert settingsCondo Items: Fixed piano top keys not highlighting properlyCondo Items: Fixed Ram plushy not spawning properlyCondo Items: Fixed ship wheel not be spinnableCondo Items: Fixed ceiling fan item missing a connector to one of the fan bladesFixed golf ball milestone placement issuesWearables: Fixed scorelight placement on skeletonWearables: Fixed Death Cloak and Police Hat offsetsLaser Tag: Fixed an exploitFixed a spelling mistake in Trainyard's descriptionFixed bug report going to the wrong URLZombie Massacre: Fixed melee range indicator sometimes not displayingZombie Massacre: Fixed weapons on back not attaching to players' backs properlyZombie Massacre: Fixed spawn effect sticking aroundZombie Massacre: Fixed camera falling through floor after being killed if you are a zombie playerZombie Massacre: Fixed ghosts not awarding pointsVirus: Fixed waiting for players camera showing other playersVirus: Fixed Plasma Autorifle not playing its fire sound on first fireFixed minigame event teleporters not showing the correct name of the active eventArcade: Improved Little Birde Feeders ball return system by disabling ball physics - fixing issues where the balls would fall out of the return slotArcade: Fixed Little Birde Feeders LED attract animations not ending properly during gameplayArcade: Salmon Says leaderboard now uploads the number of repeats the player reached, instead of their ticket earn amountLaser Tag: Fixed player colors disappearing after being tagged outFixed the moon warpingFixed an exploit with Laser TagArcade: Fixed Bug Bytes hammer going to the center if you look in the top right/left cornersFixed store UI opening the pause menu when closing it with the escape keyFixed store music (music store) not stopping when closing the store UI with the escape keyArcade: Possible Whack-a-mole game not starting fixFixed some Plaza weapons doing effects/being usable in weapon not allowed areasFixed vehicles scaling with potionsArcade: Meteoroid Mania fixed meteoroid being flamed up when not droppedFixed group UI popping up under the scoreboard (and duplicating)Fixed Collection Book showing multiple percentages on the left pageFixed Collection Book not restoring the scroll bar position (now you can toggle it off and on without losing where you were)Fixed Collection Book pixelation on EXP and progress percentages UI elementsArcade: Whirl-a-Fish now ends sooner, when all the balls available have been scoredCleaned up pause menu inventory a bit (still needs more work). Fixed tags not all loading properly. Fixed large inventory causing massive lag. Fixed search bar not having a clear button like other search bars in the gameFixed content menu causing hitching when loading data for itFixed theater seat cups floating in the Theater CondoPlaza: Fixed theater ticker material being missingPlaza: Fixed theater ticker not updatingPlaza: Fixed theater now playing thumbnail not updatingArcade: Fixed Bug Bytes achievements overlapping with Whack-a-mole onesArcade: Fixed Bug Bytes setting Avalanche score due to a typoZombie Massacre: Fixed "I've Covered Wars" achievement not incrementing for players who aren't the hostBall Race: Fixed mega melon pickups being reset to single melons when the level gets started/reset, fixing issues with melon achievements not awarding the proper values upon melon pickupVirus: Fixed reloading animations still playing after reloading, switching to a weapon, and back again to the weapon that was just reloadedFixed leaderboard UI showing invalid score if you have no score yet loggedFixed Forest leaderboard not loading its icon in the collection bookFixed collection book leaderboard avatars not always loading in
Before Ship
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