Weekly Dev Log for May 26th, 2020

Weekly Dev Log for May 26th, 2020

Hello everyone, and welcome to the Weekly Dev Log for May 26th, 2020, detailing all the changes that have happened since May 18th, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.


Work continues on preparing Update for release. A bunch of small fixes and improvements were added over the course of last week, and we’re hoping to get this update out very soon. You can view all about what’s in this update here.

Accelerate Progress

@Johanna continued working on “Pine Valley” and “Sunrise Isles”.

@joshua continued working on new Accelerate Karts, working on the “Flower Power” kart.

@Lifeless continued working on “Bedzoom”.

@macdguy continued working on the Item System, Boost System, and fixing various bugs.

@madmijk continued working on items, working on “Gamer Be Gone”, “All Powerful Sun”, and the “Birb Shield”.

@Wheezwer finished up artwork for the current item cards, finished the “Bedzoom” carpet, and started working on a Palm Tree texture.

@Will continued working on music for “Pine Valley” and “Sunrise Isles”, and starting to work on sound effects.

Accelerate: Sunrise Isles WIP

Accelerate: Pine Valley WIP

Accelerate: Flower Power Kart WIP

Accelerate: Item HUD WIP

Accelerate: Item Card System WIP

Accelerate: Drift Skid Marks WIP

Accelerate: Flux Item WIP

Accelerate: Birb Shield Item WIP (Grabs Items)

Accelerate: Minigolf Hole Item WIP (Traps Other Players)

Accelerate: Gamer Be Gone Item WIP (Pushes Away Other Players)

Zombie Massacre Improvements

@macdguy worked on some adjustments and improvements to Zombie Massacre. The RPG item was upgraded to be a homing missile to make it more effective, and the Crossbow and Bolt Action Rifle fire speeds were increased.

Zombie Massacre: Improved Crossbow and Bolt Action Rifle

Zombie Massacre: Homing RPG

Ball Race Improvements

@macdguy added a toggle-able scoreboard for Ball Race to show players their current ranking compared with the top 10 players for each level.

Ball Race: Leaderboard HUD


@Caboose700 continued working on the Open Trivia Database rewrite.

@Johanna continued working on the overhaul of the virus map, “Overtime”.

@joshua started working on a couple upgrades for Little Crusaders.

@ThisIsntNath began working on concepts for in-game brochures, to provide information at a glance on various maps.

@Sketchman worked on implementing the new server browser, fixed an issue that could occur when loading workshop files already stored on disk, and improving the net sync code.

Little Crusaders: Bird WIP (For Dragon)

Wrap It Up

That about covers everything that happened since May 18th, 2020 at PixelTail Games. See you all next week!

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accelerate do be lookin kinda fresh doe :flushed:

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The Item HUD looks pretty cool and unique!

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I hope a “parking lot” map is considered so people can just chill and drift around freely


Stoked for Accelerate. Kart racing was one of my favorite parts of GMod Tower. Glad to see a new spin on it come back.


I can’t wait to use Gamer Be Gone.


Very excited for Accelerate for sure.

Gamer Be Gone? Do you mean “deodorant?”


SHHHH… Some of the people here play Melee…