Weekly Dev Log for November 9th, 2020
Hello everyone, and welcome to the Weekly Dev Log for November 9th, 2020, detailing all the changes that have happened since November 2nd, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Pine Valley Track 2 Update 0.12.2.0
We’re currently working on getting Update 0.12.2.0 ready for release. This update will contain Track 2 of the Accelerate map, Pine Valley, along with several crash fixes for Workshop and other bug fixes in general. You can view everything included with this update here.
Priority Survey Results Are In! - October 2020 Survey
Thank you to everyone who participated in our Priority Survey for October 2020. You can view all the results of the survey here.
November 2020 Condo Contest Begins
This month, we’re running an autumn-themed Condo Contest! This contest ends on November 23rd, so make sure to get your submissions in ASAP! Winner takes home 1,000,000 units! You can read more about the contest, as well as rules for Co-op condo submissions here.
@Caboose700 continued working on implementing various new items and finalizing the upgrades items.
@Johanna worked on getting the Winter Plaza prepared and continued working on track 2 of the Accelerate map, Sunrise Isles.
@Lifeless continued working on the Accelerate map, Wishy Washy Waterfall.
@macdguy worked on getting the Pine Valley: Track 2 update ready for release, and also started working on Billiards and bug fixes/balancing for games worlds.
@Madmijk fixed various bugs pertaining to fish, while also fixing other reported bugs.
@Sketchman worked on several issues pertaining to Workshop crashes, worked on reducing hitching with loading Workshop models, worked on some fixes with the game timer system, created a fix for transaction issues pertaining to Sea Dollars and Ghoul Coins, and made general touch-ups to the advertisement artwork in the Plaza.
@Wheezwer continued working on concept art for NPCs.
@Will continued working on music for the Accelerate map, Wishy Washy Waterfall, as well as music for the Lighthouse store.
Plaza: Seasons Store NPC Concept Art WIP
Plaza: Billiards Demo WIP
Something Around the Corner?
You may be wondering why this Dev Log was a bit smaller than usual. That’s because we’ve been putting the final touches on something special in the background. We don’t want to spoil the surprise, but don’t worry we’ll be showing it off very soon, so stay tuned!
Wrap It Up
That about covers everything that happened since November 2nd, 2020 at PixelTail Games. See you all next week!
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