Weekly Dev Log for November 2nd, 2020

Weekly Dev Log for November 2nd, 2020

Hello everyone, and welcome to the Weekly Dev Log for November 2nd, 2020, detailing all the changes that have happened since October 26th, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.

Hot Fix - OUT NOW!

Last week, we released Hot Fix which added various optimizations to the plaza, an updated Main Menu, fixes and gameplay tweaks to Minigolf, and other bug fixes. You can read more about the hot fix here.

Hot Fix & Hot Fix

We’re currently working on more updates to the game to address various bugs and help remedy crashes. You can read about what’s slated to appear in Update here, and Update here.

October 2020 Condo Contest: Nearly Over - Ends November 3rd!

This month, we’re running a spooky, Halloween-themed Condo Contest! This contest ends at 11:59 PM PST on November 3rd, 2020. Make sure you get your submissions in ASAP! Winner takes home 1,000,000 units! You can read more about the contest, as well as rules for Co-op condo submissions here.

Priority Survey - October 2020

Thank you to everyone who participated in our Priority Survey for October 2020. We really appreciate the feedback, and we’ve already begun using the data to plan our future roadmap. We’ll be making the results of the survey public sometime this week, so keep an eye out for that.

Accelerate: Sunrise Isles Track 2

@Johanna worked on finishing Track 2 of Sunrise Isles.

Accelerate: Sunrise Isles Overview WIP

Accelerate: Sunrise Isles Track 2 WIP


@Caboose700 started working on implementing Upgrades and other items.

@Johanna continued working on the updated Snow Arena (Nahnia), while also starting work on the Winter Plaza.

@JJosh started working on the model for the Tool Glove, a replacement for the various Condo Tools. He also started looking into making a new Workshop Editor tutorial.

@Lifeless continued working on Wishy Washy Waterfall, getting it ready for gameplay testing.

@macdguy worked to release the hotfix, worked on the overhauled main menu, started working on Upgrades and other bug fixes.

@Madmijk fixed various bugs pertaining to fish, while also fixing other bugs.

@Sketchman re-factored the Workshop Model management code, worked on fixing various crashes, and worked to reduce the hitching when loading Workshop models.

@Wheezwer worked on the enemies and bosses for the Arcade cabinet, “Galaxy Time”.

Plaza: Upgraded Snow Arena (Nahnia) WIP

Condo: Tool Glove WIP

Arcade: Galaxy Time Enemies and Bosses WIP

Wrap It Up

That about covers everything that happened since October 26th, 2020 at PixelTail Games. See you all next week!

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Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!

Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

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<3 PixelTail Games



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excited for the tool glove and Galaxy Time!


Track 2 of Sunrise Isles looks amazing! I definitely like the idea of jumping over parts of the track, but it may make the minimap for the track extremely confusing to follow for first time players. Still very excited though!


Oh yes thank you, tool glove taking 1 weapon slot instead of dedicating 4 slots for 4 separate tool guns.



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Really excited about the galaxy time game, the “dalek” is absolutely amazing for the game. Also getting my hopes up for the new snowball arena, just in general this new stuff sounds amazing. Keep up the good work guys! The cartoony look is really coming together in my mind.

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