Weekly Dev Log for May 31st, 2022

Weekly Dev Log for May 31st, 2022

Hello everyone, and welcome to the Weekly Dev Log for May 31st, 2022, detailing all the changes that have happened since May 23rd, 2022. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.

Accessibility Suggestions

We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

May 2022 Condo Contest VOTING NOW!

It’s time to vote for the condo entry you think should win!

The objective for this contest was to make a bedroom!

The deadline to vote on the entries is June 3rd, 2022 at 3:00 PM CT.

Learn how to vote on this contest here.

Casino: Phase 2

Work continues on the next phase of the Casino.

@JJosh continued working on prizes for the new Spin 2 Win game.

@macdguy continued working on Silver Saddles, completing the code and UI for betting and displaying horses. He also setup a camera that follows the horses around the track.

@Sketchman worked on the Keno machine.

Casino: Phase 2 Spin 2 Win Prize - Water Gun WIP

Casino: Phase 2 Silver Saddles Bet UI WIP

Casino: Phase 2 Silver Saddles Horse Camera WIP

Virus: Corrosion

@Johanna continued working on the Virus map, Corrosion.

Virus: Corrosion WIP

Condo I/O

@macdguy continued working on Condo I/O.

Condo I/O: UI Progress

Condo I/O: Door Demo WIP

Condo I/O: World Control Demo WIP


@Lifeless continued working on a blockout for a new SDNL map.

@Wheezwer continued working on the Steam backgrounds, concepts for the SDNL map, Frostbite, and started working on icons for the Plaza minigames.

@Will continued working on music for SDNL.

Wrap It Up

That about covers everything that happened since May 23rd, 2022 at PixelTail Games.

Join our Discord for development updates and community fun!
We love awesome people like you!

We’re also active on Twitter!

Follow our developments on our Trello in near real-time:

Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!

Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Support PixelTail Games with Ko-Fi

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Checkout Tower Unite Merch on Redbubble

<3 PixelTail Games


So hyped for the new Virus map! I love new maps getting introduced to Game Worlds, but this upcoming Virus map looks AMAZING.

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Mmm that Virus map looking clean… really excited for SDNL stuff to release too!

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Corrosion is looking amazing! So much detail! Excited to see new prizes in the casino too! Water gun is great for summer time fun :smiley:


Seeing some steady CondoIO stuff always makes me happy :smile:


Radioactive(?) waste as condo item when?


oh baby i can make splatoon jokes now

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Can’t wait to see the second spin 2 win wheel, I wasted hundreds of thousands of units on the first one when the casino released so I eagerly await doing that again. Corrosion looks great visually so far and I’m hoping you can shove zombies into the sludge with the sonic shotgun airblast because that would be funny I think

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Condo I/O

It’s called we do a little trolling

So why is there a “killallplayers” option?

it’s useful for when you need to kill all players

It’s an example of what tools could be given that effect the entire game server. That function could be useful if you wanted to make a puzzle map that has a timer with a lose condition. Other tools will be available.


Ah (I wonder how moving certain furniture would look like (ex blimp, secret room))