Weekly Dev Log for March 27th, 2023

Hello everyone, and welcome to the Weekly Dev Log for March 27th, 2023, detailing all the changes that have happened since March 20th, 2023. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.

Accessibility Suggestions

We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

March / April 2023 Condo Contest - Tree House - ONGOING

Hey everyone!

The theme for the March/April contest is Tree House!

So, build a house in a tree! You can build your own tree or use one of the existing ones, and feel free to make your tree house in any style.

Also, remember that you can disable collision on items (such as trees) by right clicking and selecting Disable Collision.

The submission period ends on April 10th, 2023 at 11:59 PM.

Read all about the rules and prizes here!

Update 0.16.7.0 - Mushroom Wood

Last week, we released Update 0.16.7.0, which brought Part 2 of Dark (renamed to “Mushroom Wood”), as well as various fixes.

You can read about that update, here.

Update 0.16.8.0 - 2023 Anniversary Events

We’re now working on Update 0.16.8.0, which marks the return of the Anniversary events (with some new items), as well as a Plaza Update and Optimization pass.

You can read everything planned for this update, here.

Miscellany

@Johanna continued working on the Virus map, Theme Park.

@Joshua continued working on Anniversary items.

@Lifeless worked on getting the Minigolf map, “Mushroom Wood” ready for release, as well as working the Ball Race map, “Heavenscape.”

@macdguy worked on VR last week, adding a menu and the wrist menu. He worked on the foundations of the HUD interface, for popup prompts, and started on item pickups. He also released the update.

@madmijk continued working on MIDI support.

@Nuclearxpotato worked on Anniversary items, as well as the finishing touches for the Virus map, “Catzek Temple”.

@Sketchman worked on new achievement icons for “Cardboard Castle” and “Mushroom Wood”. He also did touchups on some older achievement icons (specifically Virus).

@Wheezwer continued working on signage for the Virus map, “Theme Park”.

@Will continued working on SDNL music.

New Achievement Icons


Updated Achievement Icons

Wrap It Up

That about covers everything that happened since March 20th, 2023 at PixelTail Games.


Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We’re also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Support PixelTail Games with Ko-Fi

Support PixelTail Games on Patreon

Checkout Tower Unite Merch on Redbubble

<3 PixelTail Games

13 Likes

Loving the LC achievement icons, they look fab

They’ve trapped Will in a time void. All he can do now is work on SDNL music for the rest of his life. Poor guy.

1 Like