Hello everyone, and welcome to the Weekly Dev Log for June 5th, 2023, detailing all the changes that have happened since May 30th, 2023. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
The results are in! As usual, thank you to everyone who voted and participated! There were 173 responses this time.
The winners are:
Extra Bonus Winners:
Thank you all again for participating in the vote and the contest itself, and we hope to see you again in the next contest.
You can check out all the entries for this contest here.
@Johanna continued adding the finishing touches to “Frostbite”. She also continued working on the art pass for “Meadows”, while also re-texturing a bunch of the weapons, along with adding destructables in the maps.
@joshua worked on weapon models, namely the UZI and MAC-10.
@Lifeless continued working on “Hinderance”.
@macdguy worked on touchups to the flamethrower weapon, while also tweaking all of the other weapons. He improved the recoil system, added a bullet spread system, and improved the scope systems for the magnum and bullpup.
@Nuclearxpotato continued working on “Disposal”.
@Sketchman worked on weapon prediction for some of the weapons.
@Wheezwer worked on some art for “Hinderance”.
@Will continued working on music for SDNL maps.
SDNL: Hinderance WIP
SDNL: MAC-10 WIP
@Lifeless worked on fixes for issues found with “Heavenscape”.
@macdguy worked on a massive networking overhaul for movement based features.
@Nuclearxpotato worked on updating the “bedroom door” model, allowing for the number of inset panels to be configured. The door has also been renamed to “Paneled Door”.
@madmijk continued working on MIDI support.
Movement based features have had a massive networking overhaul. Prediction was added to Jetpacks, Jump Pads, Teleporters, Rocket Jumps, Trampolines, Push Volumes, Fans, Survivor’s Shield (in Zombie Massacre), ramps in Accelerate, Air Dash, etc. Basically anything that moved players around was tweaked and predicted with improved networking and huge reduction in netlag issues throughout. We tested with 250-300ms ping and found these types of interactions are much smoother now.
Condo: Paneled Door
Condo: Canvas Texture Rotation Setting
Also works with most regular surface materials.
That about covers everything that happened since May 30th, 2023 at PixelTail Games.
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