Weekly Dev Log for July 5th, 2022
Hello everyone, and welcome to the Weekly Dev Log for July 5th, 2022, detailing all the changes that have happened since June 28th, 2022. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Accessibility Suggestions
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
June 2022 Condo Contest IN PROGRESS!
Hey everyone!
It’s time for another Condo Contest. The objective for this contest is to make an area for a media player!
Whether it’s a drive-in, a cozy living room, a theater, or a TV floating in space- your entry just needs to be a cool spot to hang out and use a media player.
The deadline to submit entries is July 10th, 2022 at 11:59 PM CT.
First prize wins 2,000,000 units!
You can read all of the details here.
Casino: Phase 2
Work continues on the next phase of the Casino.
@joshua continued working on the new Spin 2 Win items.
@macdguy worked on the game loops for Blackjack and 5 card draw. He also spent time setting up all of the machines into the actual Casino map.
@Sketchman worked on art for the new Casino achievements.
@Will worked on music and sounds for Keno.
Casino: Multi-Card Bingo WIP
Casino: Bingo Call List WIP
Condo
@macdguy continued working on Condo I/O.
@Nuclearxpotato worked on adding a new room to the Default Condo in a previous unaccessible area of the map, along with adding a trim to the roof and adding barriers to the wall planters.
Default Condo: Updated Exterior
Default Condo: New Room (The Dock)
Condo I/O: Security Cameras WIP
Miscellany
@Johanna continued working on finishing up Virus: Corrosion.
@Lifeless continued working on SDNL: Hinderance.
@Madmijk continued working on condo instruments.
@Nuclearxpotato continued working on Virus: Altar.
@Sketchman continued working on adding Discord Rich Presence functionality.
@Will continued working on music for SDNL.
Wrap It Up
That about covers everything that happened since June 28th, 2022 at PixelTail Games.
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
We’re also active on Twitter!
https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games