Hello everyone, and welcome to the Weekly Dev Log for August 23rd, 2021, detailing all the changes that have happened since August 16th, 2021. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Summer is here and the summer characters are back and visiting the Plaza once again! Talk with them to get free items and units.
Last week, we released Arcade: Phase 2, complete with 8 new games, along with various other improvements! You can read all about that update here!
We also released a few hot fixes to fix issues that came up from the initial update.
We’re also working on a new hot fix to address even more issues, you can check the progress on this hot fix here.
We want to hear from YOU! We want to get your opinions on Tower Unite as we discuss Tower’s future!
Let your voice be heard on our survey, which can be found here.
This survey will be closed on September 15th, 2021!
We’re running another art contest this month!
Try your hand at creating Tower Unite related art, paintings, pixel art, and more!
All participants may be awarded participation prizes, with the winner netting 1,000,000 units!
You can read all of the rules and requirements here!
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
@macdguy worked on getting Arcade: Phase 2 released, and worked on releasing the hotfixes. He re-wrote the logic for “Coloracle 2: Whose Hue?” to reduce issues on crowded servers.
@JJosh continued working on Arcade plushes, prizes, and NPCs.
@Madmijk worked on bug fixes for the arcade.
@Johanna continued working on the Shooting Gallery ride.
@Wheezwer worked on murals for the Shooting Gallery ride.
Plaza: Shooting Gallery Ride WIP
@macdguy worked on improved cameras for RC Cars and Vehicles.
@Johanna worked on an improved underwater shader.
Improved Camera for RC Cars and Vehicles (Old / New)
Improved Underwater Shader
@Sketchman worked on improvements for the High Rise condo.
High Rise Improvements
@macdguy continued working on Condo I/O. He also continued working on adding VR support.
@Lifeless continued working on a new map for Little Crusaders, while also fixing some bugs with the Midori remaster.
@Sketchman continued working on improvements and optimizations. He continued working on Player Groups, fixed some issues with scaling items, and fixed some issues with Voice Chat.
@Wheezwer continued working on art for Casino: Phase 2.
Condo I/O Editing GUI WIP
That about covers everything that happened since August 16th, 2021 at PixelTail Games. See you all next week.
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We’re also active on Twitter!
Follow our developments on our Trello in near real-time:
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
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