Hello! A few of you may have heard from around the TU Discord or on the Prizm Podcast about something Minecraft-related coming up soon, and well, today we’re:
This will be a server hosted for the Tower Unite Community. The server itself is located in Seattle, Washington, USA and is running version 1.14.4. There are an abundance of plugins that players can interact with, such as: Elevators, canvases (like TU canvases, just supply a link and grab an item frame!), customizable shopkeeper villagers, and more!
There are also two worlds on this server with the help of Multiworld. When you join, you are by default spawned into the survival server. Although, in the spawn room you will find a portal that will bring you to the creative world (on the same server). There you will have creative and worldedit permissions!
Worrying about griefing? Don’t! We have CoreProtect which allows us to roll back specific events, ranges, player actions, and more with specific time periods in mind. No need to roll back the whole server for the actions of one person.
Finally, if you’d like to join the server, please put your Minecraft username and profile link (or Discord username) into this form. You will need to be whitelisted before being able to join, as this server is specifically for the TU community. Anyone without a profile link or Discord account on the TU server will not be able to join until otherwise done.
We’re also starting a Discord server alongside it for people to talk about the server and other things. We want to do this to prevent too much clutter on the official Discord server or forums on what would otherwise be easy to put in one spot. It contains information on the server and all of it’s public plugins - can be useful if you want to do something specific. It also has a bot that gives people who are in the server a direct link to the Minecraft server’s chat - and back! It’s not required, but highly recommended to join.
Join here: https://discord.gg/vpg6cW7
The server address is towermc.xyz.
Please note that the server might not have a smooth start. We’ve tested and confirmed pretty good stability with 7 players but haven’t gone above that during initial testing, and just like TU updates things can still go very wrong after testing!