This is a bug that came up because of transitioning to a new water shader system, iirc. that’s being properly implemented in the next update which will probably fix the glowing ocean thing
Yes, that’s correct. It’s fixed in the next update for sure.
There seems to be an issue with the colliders on the new lazer tag map. It’s really easy to reproduce, but I can attach a video if needed. Here are the steps:
- Change into a short model (I can reproduce it with the Racoon model).
- Go to the staircase in the Lazer Tag room and head into the corner with the 2 barrels.
- Crouch and run into the wall - every time I do this I fall straight through the map.
Thanks in advance, love your game
Slight gap in some of the laser tag walls. Happens on the same spot on both sides of the arena.
Also a few of the wall decoration metal pillar things don’t have collision, allowing you to walk through them and fall out of the map.
When inside the wall you can shoot out but can’t be hit yourself.
Also one of wall like this you can walk through, I’d assume other ones like it you can do the same.
Laser tag lobby room if with tiny potion and vehicle, when you get off of vehicle, it sends you out of the map
Another bug with actual laser tag matches themselves, is that you can boost out.
If you crouch jump on the top of the stairs, and run jump, and crouch jump again, you get above the roof (since apparently there isn’t a roof hitbox?) and you can actually strafe jump all the way to the roof of the waiting room for laser tag xD
Another unrelated to laser tag bug, was the water effect displaying on screen when on the roof of the bowling ally if you jetpack up
One panel on the plaza trash bins is much more reflective than the other parts of the trash bin:
This doesn’t seem to apply to the “Outdoor Trashbin” condo item equivalent, but only because it’s using an outdated, lower-quality version of the item.
0.14.4.1 ChainsawDM: Issue where a player does not change state, can kill everyone with equipped items.
Funny enough, not in the actual game.
Painting in Casino is sideways:
One of the landscape paintings above the lower poker area on the walkway is placed on the wall sideways.
-Thanks!
This is related to a hole in the lobby geometry that I know the existence and whereabouts of where one can clip out of the world and jetpack through the void in to the Chainsaw DM room
When they added the new snow arena to replace Nahnia they added a kill volume around it so that it’d kill players inside who weren’t taking part in the minigame–that should probably be applied here too.
It needed to be addressed.
The “Please Do Not Touch” sign on the Electronic Piano in Songbirds is clipped somewhat into the model. Also, as far as I can tell, the Piano next to it doesn’t have a label like this.
The ice cream cones in The Freezing Point are somewhat misaligned.
By the bridge leading between the Tower and the Minigame Arena, there are two holes in the collision geometry that you can use to get under the map if your model is small enough. I was able to do this using my usual model, a rat, with no potions needed. Simply walk inwards towards the bridge, crouch, walk in the right direction, and you fall right through.
Here’s a screenshot. It’s very easy to replicate, so if a video is more helpful, I can put one together.
The sign is a bit bugged.
“After a long hard day at work there is nothing better than to kick back, relax and smoking a nice -up Bat Ci”
Having issues with missing XP in Plaza. I had 460k on my Halloween XP yesterday and upon logging in, I now apparently have 256k. Is anyone else having this issue?
This is probably the known issue because of Steam. I think you can file a ticket on the Tower Unite discord to get it resolved.