[Map Bug Megathread] The Plaza / Lobby

Hey everyone, I wanted to create a pinned thread for issues that people find in Plaza, as individual bug reports can sometimes get buried. (And due to their mostly low priority, sometimes forgotten about)

It would be great if people could explain where an issue lies, with a screenshot or video, and we’ll try and get round to fixing them when we can.

Once we have fixed an issue or believed to have fixed an issue, we will delete the post made by the user just so the thread doesn’t get too crowded.

If the issue still remains and hasn’t quite been fixed properly, please post it again.

Thanks everyone.

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In the cave beneath the peninsula, there are a few spots where the collision is a bit wonky.

In this spot you can walk beneath what is visible for the rocks. Using a tiny potion makes your view go under the rocks.

And in this spot some of the collision is sticking out higher than what is visible.

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I believe that this counts for this thread. You can’t jump out of this fountain in front of the train terminal without a jetpack or some other movement item.

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Door In chainsaw deathmatch leads to falling out of map

How do you even reach that place, anyway? Take advantage of the rising pillars?

Isn’t this some sort of a future easter egg instead of a map issue?

Not a bug, that area is unfinished. Players are supposed to be able to view the deathmatch arena from those spectator seats in that area Eventuallyβ„’

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you can use the pipes to get on top of the railings and get to the door
or if you get out of the map from the arcade you can fly to there while the game is not active

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This can be found by following the Trello rail that goes out to the island it looks to be a floating circle patch of grass.


Flying to the skybox boundary you can look out to the distant islands just over one of the mountains and you will be able to see this black box. This black box is also visible from the viewing deck of project 12, it cannot be seen from the ground as it’s concealed by the mountains.


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Inside the Volt night club next to the casino, you can use the Tiny potion to get on top of the rafters and remove the potion to phase through the ceiling.

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For the second out-of-bounds glitch, you can enter the PixelTail office or the β€œ???” vent inside of the tower lobby. Once inside of the office you can use the tiny potion and get onto the trim of the ceiling and remove the tiny potion to be able to fly inside the main tower.

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this small part of the ground doesnt have collision ( i fell under the map while walking)

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The metal lattice on the ceiling of Celebrations (and possibly other stores, haven’t checked) doesn’t have properly networked collision (no collision on client, collision on server end).

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Mac said that this was going to be fixed soon I believe. He said it was due to the constraints.

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Everytime you enter a place like the theater, casino, bowling, arcade or similar, when holding an RC and spamming left click, your character will stay in the lobby and you will be able to use the RC inside the place. Especially the RC Sled is disruptive in the Arcade as it can throw players out of their games.

Also in the arcade, at the top near the entrance there is a part of the wall that doesnt clip, allowing players and RC’s to go off bounds. Using this you can reach the bowling alley, the teather, and the chainsaw massacre minigame area. The place is in the screenshot :

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By taking off and reapplying the tiny potion you can get inside the plaza tower, there was an attempt to stop this but it’s ineffective.

Video of getting into the spot


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Some foundation/walkway stuff was added to Oasis so it is no longer floating, but it clips through the inside of the building.


Ocean :flushed:

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There’s a section of wall missing from the bowling alley in lane #8

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Small bit of floor texture missing behind the dueling arena and near the shooting gallery.


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Near where the last thing reported was there’s a slight gap between the walkway and the edge curb thing.


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