These issues keep coming up. We need a min and max height and width for player models, and the hitboxes need to never change size except when using potions (which should be disabled in most minigames)
Suggested merge
In Virus the hitboxes are the same.
In plaza games like Trivia, people will use massive player models specifically in order to block the view of the screen from the other players. It’s an annoying troll.
I’m assuming that massive character models would also be a problem in other plaza and casino games as well.
I would suggest that either player models be disabled for games like Trivia, and probably as well for all of the mini games. Probably even better, model sizes should have a lower allowed maximum limit (assuming that is an …
Yes I would like a fix to the hitbox. No I don’t want default player models. Sizing up small models is better than putting people in a uniform look for many reasons.
I do want a change because I play a small character model (drybones) and I love that model. I’m tired of people complaining to me about me cheating. I’m not trying to cheat I just really like drybones. I normally put on a big potion but those don’t seem to matter in games idk. I’d like the models to have the same hitbox just so I c…
Workshop has a size limit.
Depending on your model’s size, physics effect you differently too (ie. Launch Pads send you way further, faster). Is that intentional?
I’ve played many games in where players are trying to be insanely clever by making or using a small playermodel to confuse zombie players and make it harder for them to tag as they will try to hit something half their size.
Of course you could always just move away from using workshop models in Virus but eh