I want to make something very clear from the getgo:
I love Tower Unite. I care about it as much as most other players. I’ve played this game for years - first through my brother’s Steam library around 2017-18, then soon on my own account since 2019 after winning the game in a Reddit game giveaway. I still remember watching the Yogscast’s old GMod Tower videos and seeing what PixelTail was building. And since then, I’ve met so many amazing people, played almost every new update for the game, and explored countless brilliantly designed condos and experiences made by the community.
So why am I writing this?
This isn’t a rant to bash the game itself - there are already plenty of reviews that cover the rough edges and issues with the game right now. Instead, this is about something much more deeper and more honest to my heart: how the developers have, in some aspects, neglected the core of any social game like Tower Unite - its community, its culture, and the players that make it thrive.
I want to be clear:
This post is not about stirring up harassment - not towards other players, not towards the developers, and towards anyone who voices real valid concerns. I want a mature, healthy conversation about the future of this game, because I don’t hate PixelTail or their current devs - I have long since respected their work and they continue to create awesome experiences. But good intentions alone can’t fix what’s broken. This post is mainly just about the way that the team has moderated the community, and how they could go about fixing some core issues I’ve spotted.
The real crux of the issue
This will be a long in-depth discussion, but I’ve included a TL;DR at the end - though I strongly encourage you to read it all and form your own thoughts.
Tower Unite isn’t just a $19.99 sandbox game on Steam - it’s a social space. Its greatest strength is the players: the condo builders, the artists, the event hosts, the explorers. These people are what make Tower Unite special. It’s incredible what the community is able to create with their imagination and the almighty Canvas Cube.
But through dozens of updates, a 1.0 release and now VR support hopefully on the horizon, there’s one thing PixelTail still has not properly supported, if not indirectly: the very community that built this game’s identity.
We’ve all seen it:
Harassment. Doxxing (often starting in TU, then spilling out). Repeat offenders who return on alt accounts. Bigotry and hate speech.
Yes, we do report these incidents, we share and gather evidence of these happening in game or relating to the game itself, we use the report forms that are provided and send emails to the team. And far too often, no action is taken, or if it does, it takes weeks for a response back, possibly when the damage has already taken place and the victims are on their own with the pieces alone.
It shouldn’t take harassment campaigns, doxxing, or hate speech for basic moderation, safety and more clearer rules to exist. And yet it does.
Yes, this isn’t mutually exclusive and/or unique to Tower Unite, It happens in every big online game. But other games face external pressures - lost funding, publisher contracts, media fallout - that force them to respond. TU doesn’t have that scale. It does have a small, if not steadily fast growing, tight-knit community of players that should be easier to protect - yet it’s not.
And of course some of the reviews for Tower Unite on Steam which say:
- “kneejerk moderation team”
- “Bad moderators”
- “you’re better off just playing another game”
- “what’s the point of a social game where being social is the worst part?”
These reviews aren’t just random complaints - they point to a much more deeper truth to it all:
When they feel unsafe and ignored in a social game, they leave.
They refund the game, uninstall it, stop hosting events, stop building condos. They stop doing the very things that make Tower Unite special.
That’s what worries me the most. I want to keep playing this game, I want to finish my condos, host social spaces for players to discover, even bring friends over into the game’s ecosystem. But I can’t pretend it’ll magically fix itself if I just look away from the game’s issues and hope.
Yes, PixelTail is a small team - but that can’t be the fallback excuse forever.
If you want a big, healthy community, you need to back the community up with real, consistent care - not just new condo items and hotfixes.
Players who continue to contribute and participate deserve basic safety. They deserve that mutual trust when they raise serious concerns, that they’re heard and seen and that something happens. If moderation is slow, inconsistent and/or hidden away from public view, bad actors will believe they are able to push your limits with no real consequences - while good players start burning out while trying to protect each other.
So here’s what would help - concrete steps, not just complaints.
A better, much more visible moderation team.
PixelTail devs shouldn’t carry all of the moderation themselves - and players should not feel like there’s no one available to reach. Show roles clearly in the Discord. Make sure people know who they can contact directly. If needed, bring on trusted community mods. There are also a multitude of better ways of privately reporting Discord users, as opposed to using just emails. Things like ModMail, Tickets (with and without threads), etc. are far more reliable for users to use than just an form. Visibility and accessibility matter.
Stronger, clearer rules
The rules should be clear, always updated and enforced consistency. Make it obvious to what gets you banned from the community, what needs the most evidence for reports, and what won’t be brushed aside. Don’t just give certain members verbal warnings, act on them and make it clear it won’t be allowed ever. It needs a full clarification.
Better reporting tools
Reporting players and items should be simple and reliable - not a guessing game. Not everyone is there to report video, so screenshots, chat logs, or timestamps must be enough in many cases. And when it is something that we’re reporting that is serious, show us you’re listening and responding - don’t leave players waiting for a response back in the dark.
Genuine community support
Engage with the community you run. Support their events, share what they create, show up more. Players should feel seen, not side-lined. If you need a good example of community engagement, Brickadia, an upcoming sandbox building game, proves it’s doable with a small team, through a variety of sources, like social media, in their Discord and even in-game. I know some developers will say they’ve been to a few community events in the game, but Brickadia in comparison actually do go as far as to promote player’s creations, and they tap into current social media trends and actively show off their work through #dev-media on their own Discord community.
Transparency when certain things go wrong
When serious issues arise within the community and/or game, communicate. Let players know what’s happening and what you intend to take to fix it - don’t make us shout for weeks to get a vague reply, and don’t respond because we pressured you to, tell us honestly why it’s taken this long to get back to us and allow us to feel like our concerns were strongly reviewed.
The TL;DR (or conclusion):
I love Tower Unite - but ignoring the community’s safety and voice will hurt this game’s growth and future success in the long term. I don’t want drama or harassment - I want this game to be the safe, welcoming hub it could be.
Please, PixelTail: listen, act, and show us that you care about this game and its community as much as we do.