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Initial concept Specification sheet Editor SDK Workshop integration SDK: Texture support SDK: Normal support SDK: Physics generation SDK: Skeletal meshes Blocking workshop items Blocking loading from specific players Polishing up development tools Resolve loading stutter - add Async loading Enforce model limits on the client Add a setting to disable polygon limits on client Due to download hitching: Create a Tower-made download cache system Video tutorial Workshop community guidelines Write up development tool guide Example models Rig link Workshop Browser: Sorting Workshop Browser: Page support Workshop Browser: Change the favorite icon to something else when you can unfavorite items Workshop Browser - Bug: The action text when selecting an item does not show up Workshop browser Workshop browser: Showing details on items (created time, creator name, etc.) Workshop browser: Searching Workshop browser: Searching by types/tags Workshop browser: Voting Workshop browser: Sorting searches Workshop browser: Favoriting Workshop browser: Downloading Workshop Browser: Tags Workshop browser: Context-based opening (open browser to see only items, or to see only player models) In-Game Editor - Bug: When you import a model, the metadata UI doesn't show up automatically In-Game Editor - Bug: When you import a model, the metadata UI doesn't show up automatically In-Game Editor: Save metadata when you click on the upload button (just for better usability) In-Game Editor: Improve wearable offset editing (display a damn hat when you edit them!! In-Game Editor: Improve wearable offset editing (display a damn hat when you edit them!! In-Game Editor: Improve wearable offset editing (display a damn hat when you edit them!! In-Game Editor: Improve wearable offset editing (display a damn hat when you edit them!! In-Game Editor: Improve wearable offset editing (display a damn hat when you edit them!! In-Game Editor: Check models for any errors (polygon limit, size limit) before uploading. Vertices limit is currently 30k. Size limit is 40mb. In-Game Editor: Allow updating workshop files (currently you can only update information, not the file itself) In-Game Editor: Allow updating workshop files (currently you can only update information, not the file itself) In-Game Editor: Allow updating workshop files (currently you can only update information, not the file itself) In-Game Editor: Add animation previewing so you can see what the model will look like with certain animations being applied In-Game Editor: Allow preview of uploaded models In-Game Editor: Add a help button with a link to a guide and a link to the rig In-Game Editor: Loading asset UI In-Game Editor: Editing metadata (hat offsets, player scale, etc.) In-Game Editor - Bug: Workshop id isn't set when the upload is finished In-Game Editor: Importing In-Game Editor: Previewing models In-Game Editor: Viewing past uploads In-Game Editor: Updating past uploads In-Game Editor: Creating and uploading a new item In-Game Editor: Uploading icon In-Game Editor: Tag support In-Game Editor: Ensure files are valid, check all inputs In-Game Editor: Previewing static models In-Game Editor: Multi-thread the importing/compiling process In-Game Editor: Better camera tools to preview In-Game Editor: Display some basic import stats In-Game Editor: Display import/compiler logs In-Game Editor: Display warnings from importing (show errors, show if you are missing textures, large polygon count, large file size, etc.) In-Game Editor: Renaming assets In-Game Editor: Removing assets In-Game Editor - Bug: Prevent opening multiple import dialogs (also add a UI to tell the user there is a dialog open) In-Game Editor - Bug: Camera spazzes out when you max the camera up or down In-Game Editor: Weapon offset editing In-Game Editor: Add wrist and neck wearable offsets In-Game Editor: Add prompt before switching models to save metadata Player Model: Add support for Virus, Zombie Massacre, and Ball Race (with a user setting to disable workshop models in game worlds) Player Model: Add support for Bowling Player Model - Bug: Particle wearables are very offset Player Model: Wearable offsets (so you can adjust the hats better) Player Model: Weapon offset (so you can adjust weapons better) Player Model: Disable in Laser Tag Player Model - Bug: Solve respawning issue (where it loads the model again) Player Model: Add a way to see what you are currently wearing in the UI Player Model: Show a UI that you are loading your own player model Player Model: Finish defining all the animations for workshop support Player Model - Bug: Weapon positions are off Player Model - Bug: Materials are messed up sometimes Player Model - Bug Fix: Montages aren't compatible (weapon animations, emotes) Player Model: Creating skeletal mesh Player Model: Loading and setting on the character Player Model: Replicating (networking) what other players are wearing and downloading it on the fly Player Model: See what other players are wearing from the scoreboard Player Model: Support wearables (hats, etc.) Add meta data to allow creators to set custom size scales and hat offsets Player Model: Show a loading indicator on pending player models Player Model - Bug Fix: Ragdoll Player Model: Make a method to stop wearing a workshop model Player Model - Bug Fix: Scaling Player Model - Bug Fix: Resolve color issues (the old color system is interacting with workshop materials badly) Player Model - Scale support (from metadata that creators define) Player Model: Potion support from custom scale Player Model: When you block and item or player from workshop loading, it'll automatically clear the model Player Model: Remove player model scale and make it a general item scale Player Model - Bug: Workshop models don't save properly Player Model - Bug: Workshop model scales doesn't work in dedicated Player Model - Bug: When removing a workshop model, your scale does not get reset! Player Model - Bug: When removing a workshop model, other clients dont get the remove Player Model - Bug: When you block a model, it needs to unload it Player Model - Bug: When an item has failed to load, clear the loading icon Player Model: Enforce offset limits on the client Item - Bug: Physics based workshop items have no collision Item - Bug: When setting a workshop item the item itself does not have collision Item: Show a loading indicator on pending items Item: Inventory item that loads workshop items (basically like a canvas, but it loads workshop models) Item: Physics-enabled workshop inventory item Item: Being able to edit workshop inventory item and set the workshop item (just like a canvas) Item: Finalize metadata for future workshop item interactions Item - Bug: When updating items, it always says ID instead of the actual name of the item Item - Bug: When dragging the item around, the ghost is not the workshop model, but the stand in model Item - Bug: Item highlight effect does not work on workshop models Copy Cat support