Weekly Dev Log for May 23rd, 2022

Weekly Dev Log for May 23rd, 2022

Hello everyone, and welcome to the Weekly Dev Log for May 23rd, 2022, detailing all the changes that have happened since May 16th, 2022. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.

Accessibility Suggestions

We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

May 2022 Condo Contest Ending Soon!

The objective for this contest is to make a bedroom!

You can create the room yourself or decorate one of the rooms in any of the purchasable Condos. It can be as ambitious or simple as you like (feel free to theme it however you want), as long as it follows the rules and is understandably a bedroom.

The deadline to submit entries is May 29th, 2022 at 11:59 PM CT.

Learn how to enter this contest here.

Casino: Phase 2

Work continues on the next phase of the Casino.

@Johanna finished working on most of the art overhaul for the Casino.

@macdguy continued working on Roulette, finishing the bulk of the remaining work. He also started working on Silver Saddles (Horse Betting) game, getting the horse simulation code finished as well as the gameplay logic and loop.

@Sketchman worked on Roulette, hooking up the ball animations.

Casino: Phase 2 Horse Racing Simulation WIP

Casino: Phase 2 Roulette 3D Chip Stacking Demo

Casino: Phase 2 Roulette Chips WIP

SDNL: Frostbite

@Lifeless finished working on the first blockout for Frostbite.

@Wheezwer worked on some concepts for buildings for Frostbite.

SDNL: Frostbite Blockout EARLY WIP


Miscellany

@Lifeless started working on a new map blockout for SDNL.

@macdguy prototyped a version of a system for grouping items together in a Condo.

@Madmijk continued working on the Condo instruments.

@Will continued working on music for SDNL.

@Wheezwer continued working on the Steam backgrounds.

Condo: Item Grouping Demo WIP

Wrap It Up

That about covers everything that happened since May 16th, 2022 at PixelTail Games.


Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We’re also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

Support PixelTail Games with Ko-Fi

Support PixelTail Games on Patreon

Checkout Tower Unite Merch on Redbubble

<3 PixelTail Games

17 Likes

I have waited so long for the grouper, I’m excited it is finally being worked on! :smiling_face_with_tear:

4 Likes

Wow, what a meaty dev log! Very excited to see this stuff. The Casino is admittedly not something I was previously hyped for but that 3D roulette betting just looks fantastic n really clean.
Frostbite coming back is a sight for sore eyes as well, and the new cover from the barrack looking buildings was definitely needed. Looks like a much more fleshed out area here : D

1 Like

Me, Playing Roulette: