Hello everyone, and welcome to the Weekly Dev Log for May 23rd, 2022, detailing all the changes that have happened since May 16th, 2022. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
The objective for this contest is to make a bedroom!
You can create the room yourself or decorate one of the rooms in any of the purchasable Condos. It can be as ambitious or simple as you like (feel free to theme it however you want), as long as it follows the rules and is understandably a bedroom.
The deadline to submit entries is May 29th, 2022 at 11:59 PM CT.
Learn how to enter this contest here.
Work continues on the next phase of the Casino.
@Johanna finished working on most of the art overhaul for the Casino.
@macdguy continued working on Roulette, finishing the bulk of the remaining work. He also started working on Silver Saddles (Horse Betting) game, getting the horse simulation code finished as well as the gameplay logic and loop.
@Sketchman worked on Roulette, hooking up the ball animations.
Casino: Phase 2 Horse Racing Simulation WIP
Casino: Phase 2 Roulette 3D Chip Stacking Demo
Casino: Phase 2 Roulette Chips WIP
@Lifeless finished working on the first blockout for Frostbite.
@Wheezwer worked on some concepts for buildings for Frostbite.
SDNL: Frostbite Blockout EARLY WIP
@Lifeless started working on a new map blockout for SDNL.
@macdguy prototyped a version of a system for grouping items together in a Condo.
@Madmijk continued working on the Condo instruments.
@Will continued working on music for SDNL.
@Wheezwer continued working on the Steam backgrounds.
Condo: Item Grouping Demo WIP
That about covers everything that happened since May 16th, 2022 at PixelTail Games.
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Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
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