Hello everyone, and welcome to the Weekly Dev Log for February 21st, 2023, detailing all the changes that have happened since February 13th, 2023. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Accessibility Suggestions
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
February 2023 Condo Contest - Monochrome
Hey everyone! It’s time for another Condo Contest.
The theme for February’s contest is Monochrome!
With this theme, your build should be focused around one color!
You don’t need to use the default color on an item, but you should try to keep all items in the build around the same hue. Feel free to change the brightness and saturation.
The submission period ends on February 23, 2023 at 11:59 PM.
First place prize is 2,000,000 Units!
You can read the rules, how to enter, and prizes here!
Update 0.16.6.1: New Consoles and Light Gun Support
Our next Tower Unite update, Update 0.16.6.1 adds some new Libretro consoles, as well as support for light gun games. You can see what is planned for this update here.
@Johanna worked on light gun Libretro cabinets.
@joshua worked on the PartyCon 2S console.
@macdguy added light gun support to the seven Libretro cores that handle light gun support. He also added brightness and zoom options, as well as a “turbo button” for some consoles, so that players can adjust the game speed in situations where some games play too fast or too slow.
@Nuclearxpotato created a model for the light gun.
Libretro: PartyCon 2S Console
Libretro: Light Gun Model
Libretro: Light Gun Cabinets
Virus: Theme Park
@Johanna continued working on art for the Virus map, “Theme Park”.
@Wheezwer worked on concepts for the park mascot and castle.
Virus: Theme Park EARLY WIP
Miscellany
@Johanna continued working on art for the Virus map, “Altar”.
@madmijk continued working on MIDI support.
@Nuclearxpotato continued working on the Virus map, “Altar”.
@Sketchman continued working on backend improvements and optimizations.
@Will continued working on music for SDNL.
Wrap It Up
That about covers everything that happened since February 13th, 2023 at PixelTail Games.
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
We’re also active on Twitter!
https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games