Weekly Dev Log for February 17th, 2020
Hello everyone, and welcome to the Weekly Dev Log for February 17th, 2020, detailing all the changes that have happened since February 10th, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Tower Unite Merch
We’re pleased to announce that we have released our first batch of merch for Tower Unite on Redbubble. We hope you all enjoy them, and we have a bunch of new designs being worked on for the next batch. Read more about this at the Merch Announcement or visit the store.
Unreal Engine 4.19 Upgrade Status
Work continues on the Unreal Engine 4.19 upgrade. We’re working to address an issues with Workshop Items in condos, which is preventing the widespread release of the Unreal Engine 4.19 version of Tower Unite.
There are a couple of possible routes we can take to fix this problem, and we are currently pursuing one of them, but it is too early to tell if it will be successful. We’re working as fast as we can to get this resolved and into the hands of our players, and it is just as frustrating for us as it is for all you guys.
While work on Unreal Engine 4.19 continues however, other developers are busy working on other aspects of the game.
Arcade Progress
@macdguy worked on prizes, specifically several vehicles such as the RC Tank, RC Drone, RC Rocket, Pogo Stick, Voyager (hoverboard), and Tricycle, as well as some of the weapon prizes. He also worked on adding a boost mode to all the vehicles, and implemented wearables on characters that are on vehicles.
@madmijk worked on prizes, specifically the Disco Ball prize, and is now implementing the wearable items @joshua created into actual wearable items.
@Wheezwer started working on art for the “The Day the Corn Stood Still”.
@Will continued working on music and sounds for the Arcade, specifically for the “Wheel of Fire” machine.
“The Day the Corn Stood Still” Art WIP
Disco Ball Prize WIP
RC Drone Prize WIP
RC Tank Prize WIP
Pogo Stick Prize WIP
Voyager Prize WIP
Tricycle Prize WIP
Skateboard Prize WIP
Wearables now work on Vehicles
Electric Scooter Boost Mode
Minigolf: Island
@Johanna finished working on the HD remaster of Sandbar, now named “Island”.
Minigolf: Waterhole
@Johanna finished the art pass for “Waterhole”.
Minigolf: Waterhole Art Pass
Minigolf: Forest
@Johanna started the art pass for “Forest”.
Minigolf: Forest Art Pass WIP
Cooking Items
@joshua continued working on items for Cooking.
Cooking Items WIP
Tower Unite: Tutorial Series - The Plaza
@ThisIsntNath created an updated version of the Plaza tutorial video.
Plaza/Condo: Hotbar
@macdguy worked on a redesign of the Hotbar for Condos and Plazas.
Improved Hotbar WIP
Miscellany
@Sketch continued working on the Unreal Engine 4.19 upgrade.
@Wheezwer continued working on designs for merch.
@ThisIsntNath continued working on the updated Trailer.
Wrap It Up
That about covers everything that happened since February 10th, 2020 at PixelTail Games.