Weekly Dev Log for April 26th, 2021

Weekly Dev Log for April 26th, 2021

Hello everyone, and welcome to the Weekly Dev Log for April 26th, 2021, detailing all the changes that have happened since April 19th, 2021. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.


We’re currently working on Update, which will include various new bug and crash fixes, as well as new upgrades and changes. You can read more about what is planned for this update here.

April 2021 Condo Contest!

As we’re celebrating the 5th anniversary of Tower Unite this month, the theme for this month’s condo contest is “party”! Design a condo fit for a party. To help with this, the Anniversary update will also include new party themed items, but you can feel free to use whatever items you like.

This contest will end on April 31st, 2021. First place winner will take home at least 1,000,000 units, and all participants may be rewarded 75,000 units! You can read the details here.

Accessibility Suggestions

We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

Minigolf: Garden Course Walls

@Johanna started working on new course walls for Minigolf: Garden.

Minigolf: Garden Course Walls

Plaza: Building Changes

@Johanna finished working on the building for the rail-based shooting gallery. She also started working on an art pass for the Fresh store.

@Wheezwer worked on the ticket sign and menu for the rail-based shooting gallery building, and made some decals for the Fresh store art pass.

Plaza: Rail-based Shooting Gallery Building

Plaza: Fresh Store Art Pass WIP


@Lifeless continued working on the new condo, working on the fireplace.

@Sketchman continued working on improvements for the Highrise condo.

@macdguy added the ability to toggle the base of the “Canvas Statue” item, increased the scale limit from 0.25 to 0.001 on the Gizmo, and made the Copycat tool no longer copy the scale of an item by default.

New Condo Fireplace

Condo: Highrise Improvements (Before / After)

Condo: Highrise Retractable Skylight

Condo: Toggleable Canvas Statue Base

Condo: New Gizmo Scale Limit (0.001 from 0.25)

Condo: Copycat Tool (Scale off by default)


@macdguy slowed down the camera transition when crouching. He worked on organizing items that weren’t properly categorized, along with adding key binding support to Redo/Undo, as well as adding UI elements for them. He also added a new feature to Zombie Massacre, zombies can now randomly drop additional points for players to collect when killed.

@Madmijk worked on fixing crashes.

@Sketchman continued working on backend server improvements and optimizations.

@Wheezwer continued worked on concept art for the Appearance Store and Bowling NPCs.

New Crouch Camera Speed (Before / After)

Wrap It Up

That about covers everything that happened since April 19th, 2021 at PixelTail Games. We’ll see you all next week!

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For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
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Fresh looks awesome


Love that fireplace!


Most of this looks amazing. Love the new walls on Garden, and the fireplace is very fucking hott.
I have concerns with the crouch camera speed. I find this kinda nauseating, and hate slow/lerped cameras when it comes to crouching and other player movement. Can there be a toggle for this? I’d hate for this to be the new default.


love the new Garden walls!

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This reminds me of those frozen yogurt shops that you would see along a boardwalk. Looks really good!


I don’t like this trend of going back to every golf course to add saturated colors.

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While I don’t think this is fitting for all maps, I think the strikes of red compliment the trees and give much needed flair to this map in particular. The full, blank white against the rocks and green was sort of boring in my opinion.


Can’t wait for some smooth camera while crouch jumping around the plaza.


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On top of all the other changes I love to see, I can now make items in my condo molecular. Hell yeah!


Colors can be adjusted. What’s important is that all the railings are textured now and there is a lot of work put into having to UV each curved railing one by one.


So glad that Highrise is getting a refresh, it and Underwater are the two hardest Condos to build for. Are the Trims able to be recoloured?

I feel like this new fireplace is missing some terracotta tiles, which is something that this new condo seems to be missing in general (for a Villa).


Some Blue Terracotta would make a great accent around the border of the fireplace’s hearth. But having some new Terracotta Canvas materials would really help that tropical + Spanish theming.


Agree. Not to be rude, but Highrise is the messiest and least consistent condo IMO and is not very fun to build in. More updates like these in a revamp is an exciting prospect.


That’s the beauty of TU’s housing, you can just add it yourself with canvases, some people might probably do without or make something else


does the camera speed affect the overall crouching speed? I’d hate to see hyper crouching being nerfed.

Currently custom textures only support colour maps, so it’s natural to wish for azulejo-like tile materials.

No it does not.

Any word on if we can toggle this change? Like I mentioned this is pretty nauseating to me.