Weekly Dev Log for April 11th, 2022
Hello everyone, and welcome to the Weekly Dev Log for April 11th, 2022, detailing all the changes that have happened since April 5th, 2022. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Accessibility Suggestions
We’ve created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.
If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.
March / April 2022 Condo Contest (CLOSED: NOW VOTING)
It’s time to vote for the best condo submission in the March / April 2022 Condo Contest.
Deadline to vote is April 14th, 2022 at 11:59 PM.
Learn how to vote here.
Update 0.15.1.0
Last week, we released Update 0.15.1.0, which brought numerous optimizations, the new Zombie Massacre map, Acrophobia, as well as the return of the Anniversary events.
You can view the entire 0.15.1.0 changelog here.
We also released a hot fix over the weekend that fixed some issues with the initial release, and we’re planning another hotfix to be released within the next few days.
You can view the 0.15.1.1 hotfix changes here.
Casino: Phase 2
The next aspect of Tower Unite we’re tackling is Phase 2 of the Casino.
This phase will introduce more Casino activities, such as Horse Race Betting, Bingo, Roulette, Blackjack, and more.
You can follow our progress on this phase here.
We’ve shown it off before in past Dev Logs, but for those who are new or have forgotten, here’s a sneak peek at the next phase of the Casino.
Casino: Phase 2 Sneak Peek
Virus: Corrosion
@Johanna continued working on Virus: Corrosion.
Virus: Corrosion WIP
Miscellany
@Lifeless continued working on blocking out SDNL: Frostbite, along with fixing bugs with Zombie Massacre: Acrophobia.
@macdguy worked on getting the update released, and then worked on fixing bugs that came up. He also started working on Phase 2 of the Casino.
@Madmijk continued working on the Condo instruments, working on implementing the instrument sounds.
@Sketchman continued working on backend improvements and optimizations, working on improving workshop performance.
@Wheezwer worked on posters and banners for the Plaza, while also working on backgrounds for Steam.
Wrap It Up
That about covers everything that happened since April 5th, 2022 at PixelTail Games.
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
We’re also active on Twitter!
https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games