Card
https://trello.com/c/iREEpHAf/768-update-01820
Description
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Changes
- ~~https://trello.com/c/dTbIrD7y/615-arcade-pluck-a-pal-rework~~
Added new Media Volume to Condo IO. Connect a media player to this volume and it will automatically turn on the media player for players who are within this volume. Players can individually disable this feature in the settingsCondo: Added new space skybox condo materialsYou can now leave equipped vehicles with Leave Drivable key bind (default Left CTRL)Size Potions now can be toggled by pressing the hot bar key they reside inAdded sound effects when equipping Size Potions (clientside only)Weapon items now can be holstered/unholstered by pressing the hot key they reside inCondo/SDK: Added “Remove From Group” to right click item properties, allowing you to remove individual items from a groupStart of Halloween 2024!Added Halloween Player Profile Backgrounds (https://trello.com/c/tyKfnSwF/610-customizable-scoreboard-player-backgrounds)
Bug Fixes
ZM: Fixed SDK camera intros not playing on custom mapsRemoved loading level screens when there are no areas to stream in (fixes lighthouse loading screen showing up when no longer needed)Fixed various issues with text hats not showing up for yourselfCondo: Fixed Canvas Flags not re-applying their flag speeds properlyCondo IO: Fixed Canvas Button not doing delays properlyLittle Crusaders: Fixed issues where players would be invisible or not spawn in properlyPlaza - Billiards: Fixed various major billiards issues such as: balls not spawning, camera getting stuck in the ground / origin, etc.Fixed Steam VR inputs getting grabbed on setting keybinds, causing binding issues for keyboard inputPlaza - Billiards: Improved pocketing, the balls now properly fall into pockets instead of floating above them or bouncing back on to the table and disappearingPlaza: Fixed milestone weapons (such as flamethrower) not doing their shoot effects after respawning in PlazaBall Race SDK: Fixed rails and tube collisions not working on ball race spline itemSDNL: Fixed hatchet not hitting playersSDNL: Fixed chainsaw not always exploding on impact and spinning mid-airZM: Fixed pausing in singleplayer breaking game timersLC: Fixed dragon light not turning off when the dragon was killedBall Race: Fixed empty leaderboard UI showing up on custom maps that aren’t payout approvedAccelerate: Fixed various game music issuesBall Race: Fixed shoulder width player model metadata not always applyingZM SDK: Fixed spawn IO event spawning the previous zombie typeCondo IO: Fixed counter not passing activator across properly which would cause %name%, etc. not to workFixed bottom left media player volume popup fading out even while you have the Q menu open (it should always stay on while Q is held)Fixed map fast travel keeping the scoreboard up after traveling (now it will close automatically)Condo: Fixed several mouse input lock issues with inventoryUI: Fixed settings description side bar clearing setting information often when it shouldn’tPlaza: Fixed Toy Store planes not having a wire holding them upCondo: Fixed having to double click gizmo toggle, reset, and lock scale buttonsMinigolf - Sweet Tooth: Fixed hole cameras for hole 2 and 7Minigolf - Kingdom: Fixed hole cameras for a few holes
Before Ship
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