Update 0.16.11.0

Card

https://trello.com/c/jsZ8MNnR/698-update-016110

Description

This card has no description.

Changes

  • Accelerate: Improved turning, fixed sliding, improved camera when turning, and better drift visuals
  • Improved Chainsaw milestone (added moving chain and smoke)
  • Improved Flamethrower milestone (added better impact FX and pilot light, increased polygons)
  • Improved Firework RPG milestone. Added hit decals when they explode
  • Improved rocket jump movement - no longer has network lag issues and is fully predicted
  • Condo: Added Texture Rotation option to Canvas primitives. Currently does not work on World Align materials
  • Condo: Added Fill Light setting to Placeable Light, mimicking what the Space Light item does, which fills a large area with light
  • Condo: Keypad has new sounds
  • Condo: Keypad now displays * symbols when in hidden mode
  • Condo: Keypad no longer accepts inputs that are beyond the length of the passcode
  • Condo: Keypad now displays messages on accepted and denied
  • Condo: You can now disable the ability to sleep in beds
  • Condo: Added Bedroom Door panel variations and renamed Bedroom Door to Paneled Door
  • Condo: You can now connect multiple cameras and consoles to the same media player. There is a new channel system that every TV has built in, once you IO connect other video sources into the media player. You can switch between channels using the Media Player Remote item’s right click (if you have media player admin permission) or by using IO buttons with the SetChannel or NextChannel inputs
  • Condo: You can now connect multiple media players to other media players and have a single media player duplicate its image to other media player screens
  • Condo IO: You can now set the lowest Walk Speed to 0 (instead of 100) in Player Movement Volume
  • Condo IO: Added SetWalkSpeed input to Player Movement Volume
  • Condo IO: Added Custom Spawn Point item. Now you can add custom spawn points to your Condo. If you have multiple of these, players will randomly spawn at each of them. Comes with Activate/Deactivate IO input and OnPlayerSpawned IO output events
  • Arcade: Doubled ticket payout for Starfield Lanes
  • Arcade: Added categories for Freezing Point and Uncle Muscle’s, separating holdable items and condo placeable items
  • Added Canvas Hemisphere item to D.I.Y. store
  • Condo IO: Added Spawn Point Tag Volume. Sets a spawn point tag on a player which makes them only spawn at spawn points with the same tag
  • Condo IO: Added Checkpoint Mode to Custom Spawn Point item. This will make the Custom Spawn Point into a checkpoint and set players who overlap with the spawn point box to respawn at that spawn point
  • Significantly optimized player animations
  • Added Sheeted Mattress, Simpla Entertainment Stand, Simpla Framed Dresser, Simpla Sideboard Cabinet, Simpla Wooden Nightstand, Simpla Colorful Drawers, Simpla Colorful Dresser, Simpla Accent Table, Glass Table to Sweet Suites store
  • Added Supermarket Single Door, Supermarket Double Door, Supermarket Glass Panel, Closet Door, Closet Double Doors, Pantry Doors to D.I.Y. store

Bug Fixes

  • Condo - House: Fixed light build issues
  • Ball Race - Heavenscape: Fixed some known issues
  • Fixed Kalleria’s Wand rocket jump being delayed due to network ping issues
  • Fixed Firework RPG rocket jump being delayed due to network ping issues
  • Fixed Jetpack netlag/desync and added proper prediction
  • Fixed Jetpack effects not playing if you jetpack while in first person then switch to third person
  • Accelerate: Fixed netlag/desync issues with ramps, which would cause other players to fall instead of ramping sometimes. This also applies to RC cars
  • Fixed Player Launchers (jump pads) netlag/desync issues and added proper prediction
  • Fixed Ceiling Fan/Fans netlag/desync issues and added proper prediction
  • Fixed Firework RPG/Kalleria’s Wand rocket jump netlag/desync issues and added proper prediction
  • Fixed Magic Trampoline netlag/desync issues and added proper prediction
  • Fixed Teleporters netlag/desync issues and added proper prediction
  • Fixed Push Volume netlag/desync issues and added proper prediction
  • Fixed Trampoline IO event OnBouncedPhysics not being called properly
  • Fixed Trampoline netlag/desync issues and added proper prediction
  • Little Crusaders: Fixed netlag/desync issues with players standing on the dragon and not shaking off
  • Fixed Handheld Fan netlag/desync issues and added proper prediction
  • ZM: Fixed netlag/desync issues with Survivor’s Ramming Shield dash and added proper prediction
  • ZM: Fixed netlag/desync issues with firing weapons that push you back
  • Fixed Air Dash (minigames) netlag/desync issues and added proper prediction
  • Fixed Player Launchers items not launching Ball Race Orbs
  • Fixed Player Launchers items not launching Vehicles
  • Fixed Trampolines not launching Ball Race Orbs
  • Fixed Trampolines not launching Vehicles
  • Fixed Ball Race Orbs not triggering IO volumes
  • Fixed Push Volumes not pushing Ball Race Orbs
  • Fixed Push Volumes not pushing Vehicles
  • Condo - Courtyard Villa: Fixed runway markings not showing up
  • Condo - Courtyard Villa: Fixed runway marking z fighting
  • Condo: Fixed keyboard focus clearing on keyboard enter on gizmo transform inputs
  • Fixed Teleporter use feature having a delay for non-hosts
  • Arcade - Avalanche: Fixed catsacks not having the proper point values assigned
  • Condo IO: Fixed connection tool opening up the connection panel on the host instead of clients
  • Accelerate: Fixed netlag/desync issues with Bumpers
  • Fixed Dissector blade going through walls in Condos
  • Fixed Pirate Gun milestone, Laser Tag Gun milestone, Double Barrel milestone not making decals/hit FX
  • Fixed third person idle stance animations not playing properly when firing weapons, which would cause the player’s legs to move to the center instead of staying with the idle stance animation
  • Fixed shotgun third person idle stance not existing, now it’s similar to the rifle stance
  • Libretro: Fixed settings menu not always displaying
  • Fixed Dolphin Potion jump & rotate netlag/desync issues and added proper prediction
  • Condo: Canvas Tubes now have an even amount of faces
  • Fixed Summer Garden Hat removing hair
  • Fixed Fridge not being colorable
  • Fixed Throwable Units not using the latest coin model
  • Fixed Plaza servers not loading for certain Intel CPUs
  • Fixed weekend events not working for certain Intel CPUs
  • Fixed latest news not loading for certain Intel CPUs
  • Fixed animation gun poses being offset while crouched
  • Fixed animation gun poses shuffling back and forth while moving forward
  • Fixed several animation poses

Before Ship

  • Write changelog

Attachments

https://trello.com/1/cards/6477afd20e940aa7d2d83354/attachments/648d3651ed2e7f246cf9b5e6/download/SummerCleanup2023.png

2 Likes
  • A new checklist named “Before Ship” has been added to the card.
  • A new checklist named “Bug Fixes” has been added to the card.
  • A new checklist named “Changes” has been added to the card.
1 Like
  • Card’s description was updated.
1 Like
  • “Condo - House: Fixed light build issues” has been checked off on the “Bug Fixes” checklist.
  • “Ball Race - Heavenscape: Fixed some known issues” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Firework RPG rocket jump being delayed due to network ping issues” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Kalleria’s Wand rocket jump being delayed due to network ping issues” has been checked off on the “Bug Fixes” checklist.
  • “Improved rocket jump movement - no longer has network lag issues and is fully predicted” has been checked off on the “Changes” checklist.
  • “Improved Firework RPG milestone” has been checked off on the “Changes” checklist.
  • “Improved Flamethrower milestone (added better impact FX and pilot light)” has been checked off on the “Changes” checklist.
  • “Improved Chainsaw milestone (added moving chain and smoke)” has been checked off on the “Changes” checklist.
  • “Accelerate: Improved turning, fixed sliding, improved camera when turning, and better drift visuals” has been checked off on the “Changes” checklist.
1 Like
  • “Fixed Jetpack effects not playing if you jetpack while in first person then switch to third person” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Jetpack netlag and added proper prediction to it” has been checked off on the “Bug Fixes” checklist.
3 Likes
  • Improved Firework RPG milestone
  • Improved rocket jump movement - no longer has network lag issues and is fully predicted

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU

3 Likes
  • “Condo: Added Texture Rotation option to Canvas primitives” has been checked off on the “Changes” checklist.
4 Likes
  • “Accelerate: Fixed netlag/desync issues with ramps, which would cause other players to fall instead of ramping sometimes. This also applies to RC cars” has been checked off on the “Bug Fixes” checklist.
1 Like
  • “Fixed Player Launchers (jump pads) netlag/desync issues and added proper prediction” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Ceiling Fan/Fans netlag/desync issues and added proper prediction” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Firework RPG/Kalleria’s Wand rocket jump netlag/desync issues and added proper prediction” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Magic Trampoline netlag/desync issues and added proper prediction” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Push Volume netlag/desync issues and added proper prediction” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Trampoline IO event OnBouncedPhysics not being called properly” has been checked off on the “Bug Fixes” checklist.
2 Likes
  • “Fixed Handheld Fan netlag/desync issues and added proper prediction” has been checked off on the “Bug Fixes” checklist.
3 Likes
  • “Little Crusaders: Fixed netlag/desync issues with players standing on the dragon and not shaking off” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Trampoline netlag/desync issues and added proper prediction” has been checked off on the “Bug Fixes” checklist.
4 Likes
  • “ZM: Fixed netlag/desync issues with firing weapons that push you back” has been checked off on the “Bug Fixes” checklist.
4 Likes
  • “ZM: Fixed netlag/desync issues with Survivor’s Ramming Shield dash and added proper prediction” has been checked off on the “Bug Fixes” checklist.
4 Likes
  • “Fixed Air Dash (minigames) netlag/desync issues and added proper prediction” has been checked off on the “Bug Fixes” checklist.
3 Likes
  • “Fixed Player Launchers items not launching Vehicles” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Player Launchers items not launching Ball Race Orbs” has been checked off on the “Bug Fixes” checklist.
2 Likes
  • “Fixed Trampolines not launching Vehicles” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Trampolines not launching Ball Race Orbs” has been checked off on the “Bug Fixes” checklist.
2 Likes
  • “Fixed Ball Race Orbs not triggering IO volumes” has been checked off on the “Bug Fixes” checklist.
2 Likes
  • “Fixed Push Volumes not launching Ball Race Orbs” has been checked off on the “Bug Fixes” checklist.
  • “Fixed Push Volumes not launching Vehicles” has been checked off on the “Bug Fixes” checklist.
2 Likes

This update giving hope that the days of “tower networking” jokes are over???

3 Likes

Agreed ! So happy gamefeel and networking stuff like this are getting these kinda fixes.

1 Like