I’ve seen player counts steadily drop with time more and more until the only people left are those who spend half their waking moments on the game stirring up meaningless highschool-tier drama and drive away players new and old alike. (Those who spend enough time on this game know exactly what I am talking about) It becomes unbearable.
Furthermore, the simple lack of other players to interact is slowly choking the life out of what is, at the end of the day, a social game. I love Tower and I love what the devs have done and are doing with it. But if more people are not injected into Tower Unite, it will die. It is on the decline, and it will die.
Previously, the justification for not advertising was that the devs wanted to wait until Tower Unite was out of early access. It’s out of early access now and has been for a long time. This is not a problem that can be slept on and fixed later. Advertising needs to be done now before it reaches a point of no return, NOT once we reach that point.
Personally, I feel that the best means of advertising may be through youtubers and streamers. I know I myself only started playing this game because I saw Alpharad play it a few years back.
To those who might be opposed to this as it would disrupt the “small community” vibe of the game you might enjoy, there will be no community if the game dies. Servers require upkeep. Updates require time away from other work. Motivation to keep working on the game requires both money and a playerbase to appreciate that work.
As for myself, I am regularly discouraged to play. The lack of an active playerbase makes it hard to want to work on a condo few will ever see. The toxicity of the terminally online middle-aged highschoolbrains and their drama that stalk and harass others over menial slights make engaging with the community feel arduous and stressful at the best o times. Both problems can be fixed through advertising. Low playercounts for obvious reasons, and the dramaqueens will have their influence diluted in a sea of new players.