Slaughterday Night Live (SDNL)

Card

https://trello.com/c/m9cs9Dhp/273-slaughterday-night-live-sdnl

Description

This card has no description.

Main Game

  • Game coordinator setup
  • Basic gameplay loop
  • Game agent/controls setup
  • Gameplay loop finished
  • Win/lose conditions
  • HUD: Round timer
  • Scoreboard
  • HUD: Kill feed
  • Menu banner/icon
  • Hosting a server
  • Spawn point system
  • Payouts
  • Movement: Double jumping
  • Movement: Air dashing
  • Movement: Sliding
  • Movement: Air strafing
  • Camera: View bob
  • Camera: View tilting
  • HUD: Health
  • HUD: Ammo
  • HUD: Kill feed
  • HUD: Weapon select
  • HUD: Hit markers/damage notes
  • Gameplay/HUD: Headshot detection
  • Intro
  • Intermission
  • HUD: Players In Lead
  • Kill Cam
  • Armor
  • Health pickup
  • Armor pickup
  • Ammo pickup
  • Weapon pickup
  • Super Weapon pickup
  • Mutator System
  • Teleporters
  • Jump Pads
  • Restoring map back to default on new round (destructibles respawning, etc.)
  • Team System
  • Team Select UI
  • Scoreboard support for Teams
  • HUD: Team score
  • Artwork: Game type icons
  • Artwork: Team icons and flags
  • Artwork: Team select
  • Artwork: Weapon icons
  • Artwork: Achievement icons
  • Achievements
  • Badges
  • Leaderboards
  • HUD: Damage direction indicator
  • HUD: Team avatars (and if they are alive or not)
  • HUD: 2D Indicators for Flag positions, Oddball, etc.
  • Artwork: Environmental kill icons
  • Spawn Protection
  • Trailer
  • Sliding character animations

Weapon Models

  • Vaporizer
  • Laser Blaster
  • Pump Action Shotgun
  • Toy Hammer
  • Deletion Bomb
  • Inter-dimensional Portal
  • Telepuncher (telescoping punching glove)
  • Tanegashima Gun
  • Katana
  • Chainsaw
  • Grenade Launcher
  • Tommy Gun
  • Double Barrel Shotgun
  • USP/9MM Socom Pistol
  • Springfield M1 Garand Semi-Automatic Sniper
  • RPG-7
  • XM8
  • UZI
  • Bug Blaster
  • Updated TNT model
  • Updated Crossbow model
  • Camera

Mutators

  • Low Gravity
  • 1 HP

Melee Weapons

  • Katana (alt fire dashes)
  • Sword (alt fire shields)
  • Chainsaw (alt fire throws chainsaw)
  • Toy Hammer
  • Laser Saber (alt fire throws)
  • Telescoping Punching Glove

Gore/FX

  • Gib system
  • Blood decals based on bullet trace directions
  • Ragdolls blast away based on bullet direction
  • Unique death effect: Pixels
  • Unique death effect: Skeleton
  • Unique death effect: Burnt Corpse
  • Unique death effect: Disintegrate
  • Unique death effect: Lava
  • Unique death effect: Acid
  • Large gib chunks

Normal Weapons

  • Tommy Gun
  • Double Barrel Shotgun
  • Laser Rifle
  • Super Shotty
  • Phaser Zapper (Retro Gun)
  • Pirate Gun
  • Magnum w/ Scope
  • Bert
  • Assault Shotgun
  • Dual UZI
  • Magnum Laser
  • Bullpup

Gametypes

  • Arcade - Standard SDNL gameplay: Start with 2 pistols, 1 shotgun, 1 machine gun, 1 ranged, and 1 melee. Timed match
  • Arena: Start with 1 pistol, 1 shotgun. Weapon pickups around the level. First to 30 kills
  • Gun Game: Start with 1 pistol, each kill gives a new weapon until you reach the end of the weapon list. First to get to the final weapon wins
  • Insta Gib: Only Decimators. 1 HP. First to 30 kills
  • Team Deathmatch
  • CTF: Team-based capture the flag. Flag can be thrown with grav glove. First team to 10 captures wins
  • Secret
  • Secret #2
  • Team Oddball: First team to hold the skull for 2 minutes wins
  • Team Gun Game

Internal Testing

  • Testing Session #1
  • Bug Fixes from Session #1
  • Testing Session #2
  • Bug Fixes from Session #2
  • Testing Session #3
  • Bug Fixes from Session #3
  • Testing Session #4
  • Bug Fixes from Session #4
  • Testing Session #5
  • Bug Fixes from Session #5
  • Testing Session #5.5
  • Bug Fixes/Tweaks from Session #5.5
  • Testing Session #6
  • Bug Fixes/Tweaks from Session #6

Special Weapons

  • Plush Grenade
  • Crossbow
  • Grav Glove (pickup and throw physics objects)
  • Springfield M1 Garand
  • Stealth Box
  • Sniper

Super Weapons

  • Decimator
  • Cannon
  • Egon Cannon
  • Instant Soul Camera
  • Bowling Shotgun
  • Grenade Launcher (alt fire sticky grenades)
  • Flamethrower (alt fire shoots a fireball)
  • RPG-7
  • Minigun

Sounds

  • Weapon shoot sounds
  • Weapon reload sounds
  • Improvements to sounds of existing weapons
  • Crowd cheering/booing

Maps

Weapon System

  • Recoil System
  • Bullet spread multiplies over time (while firing)
  • Recoil adjustment/tightening while zoomed
  • Improved weapon sway
  • Iron Sights
  • Adjustable zoom in amount per weapon
  • Bullet and shell casings
  • IK arm support for rifles and shotguns

Attachments

https://trello.com/1/cards/59308a59257a258369c459db/attachments/601c70b210127c38196d908b/download/SDNL5.png

18 Likes

[ul][li]Card’s description was updated.[/li][li]Card was renamed from “SlaughterDay Night Live (SDNL)” to “Slaughterday Night Live (SDNL)”.[/li][li]The attachment “SDNL3.png” has been added to the card.[/li][/ul]

6 Likes

[ul][li]A new checklist named “Main Game” has been added to the card.[/li][/ul]

6 Likes

Oh boy I can’t wait to shoot the floor with a shotgun and fly up into the air again

5 Likes

hype

2 Likes

I missed PVPBattle like crazy. I am… Well, very excited, I can’t wait for this.

6 Likes

Nice! Zombie Massacre and SDNL are next!

1 Like

Cannot wait to run around with a chainsaw and get easily killed!

2 Likes

What kind of game is this? Would be nice with some sort of description

It’s like PVP Battle from GMT, but probably with a Comedic twist… (Not too sure…)

2 Likes


blatantly stolen from the TU Indiegogo page

2 Likes

Pvp battle was the best gamemode ---- you fight me

3 Likes

Who remembers chucking chainsaws at anything that moves?

I sure as hell do!

  • A new checklist named "Weapon Models" has been added to the card.
7 Likes
  • "Spawn point system" has been checked off on the "Main Game" checklist.
  • "Kill feed" has been checked off on the "Main Game" checklist.
  • "Vaporizer" has been checked off on the "Weapon Models" checklist.
  • "Laser Blaster" has been checked off on the "Weapon Models" checklist.
  • "Pump Action Shotgun" has been checked off on the "Weapon Models" checklist.
  • "Toy Hammer" has been checked off on the "Weapon Models" checklist.
  • "Deletion Bomb" has been checked off on the "Weapon Models" checklist.
  • "Inter-dimensional Portal" has been checked off on the "Weapon Models" checklist.
  • "Telepuncher (telescoping punching glove)" has been checked off on the "Weapon Models" checklist.
  • "Tanegashima Gun" has been checked off on the "Weapon Models" checklist.
  • "Katana" has been checked off on the "Weapon Models" checklist.
  • "Chainsaw" has been checked off on the "Weapon Models" checklist.
  • "Grenade Launcher" has been checked off on the "Weapon Models" checklist.
  • "Baseball Bat (with barbed wire)" has been checked off on the "Weapon Models" checklist.
  • "Tommy Gun" has been checked off on the "Weapon Models" checklist.
  • "Double Barrel Shotgun" has been checked off on the "Weapon Models" checklist.
  • "USP/9MM Socom Pistol" has been checked off on the "Weapon Models" checklist.
  • "Springfield M1 Garand Semi-Automatic Sniper" has been checked off on the "Weapon Models" checklist.
  • "RPG-7" has been checked off on the "Weapon Models" checklist.
16 Likes

This isn’t fair. I know many of these have been done for a while but you can’t go getting me so excited like this. This is by far my most anticipated addition.

2 Likes

Oh my god seeing stuff getting checked off here makes me :slightly_smiling_face:

1 Like
  • "XM8" has been checked off on the "Weapon Models" checklist.
14 Likes

wha-

wepon