Missing texture
Virgil is wearing a tiny pair of sunglasses inside of his face that can only be viewed from certain angles.
There’s a giant missing textured box poking out of the corners of the tower. This has actually been there since at least 1.0.0.0, I just kept forgetting to make a post about it.
Discoloration behind bowling building.
Odd beam placement in the rooftop, in the corner of the wall directly opposite the bar across the middle area.
Also on the rooftop, on the roof of the building opposite the bar:
No geometry above the fresh store on boardwalk:
Z fighting on ruins beneath posideon:
Odd shingles on big posideon building:
Many grass and path problems in the great outdoors:
Nitpick: Why is there a blind person bump thing on the other side of the platform?
Lighthouse beam does not rotate with the lamp:
Random grass patch in terrain behind lighthouse:
This is a terrible picture, but on the wooden boardwalk next to the fishing shop on the boardwalk, there is a small texture gap:
Frond under plank on boardwalk under palm tree:
Did not get a picture, but sun comes into the subway platform through the wall during sunset.
Not a bug, but the umbrellas on the beach don’t cast shadows. I understand performance and all that, but that’s their one job!!
Leaves clip through plaza stores glass thingy (in several places, not just pictured). Also, the glass is extremely reflective and bright?
All the vents leading into or out of the dev offices (including the one in the main tower area) very clearly have nothing behind them. (Perhaps at least a black background would be sufficient)
No photo for this one: you can hear the sound of the monorail running from WAY too far away. It’s very loud even from the central fountain. Maybe this is opinion, though.
It seems like this seated area at Project 12 doesn’t actually have any lights other than the built lighting.
The map is missing many shadows, which makes the game look like it’s from 2010 on low settings,
Street lamps do not generate real lighting that doesn’t create shadows
The windows and door in the lighthouse shop do not align properly with their surrounding walls/frames leaving a small gap. As far as I can tell the door and all windows are affected. Here are some examples:
you fall through the ground at the top of the upward escalator when using the smallest potion (-x3). can be seen here
you also fall through the floor a little bit at the same position on the -x2 potion, but not through the map. seems to be fine at regular size