Lately, my game has been freezing up and ocasionally even crashing. Sometimes my computer reports temporarily losing connection to the GPU, other times I’m left with this error message:
[details=Error]LowLevelFatalError [File:C:\ci\buildAgent\work\uefork\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 796]
Rendering thread exception:
LowLevelFatalError [File:C:\ci\buildAgent\work\uefork\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 176]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - ‘HUNG’)
KERNELBASE.dll!0x00000000FD00A06D
Tower-Win64-Shipping.exe!0x00000000401D694E
Tower-Win64-Shipping.exe!0x00000000401A1048
Tower-Win64-Shipping.exe!0x0000000040525C1E
Tower-Win64-Shipping.exe!0x000000004052677A
Tower-Win64-Shipping.exe!0x0000000040512A7E
Tower-Win64-Shipping.exe!0x000000004051EE98
Tower-Win64-Shipping.exe!0x00000000407E3EDA
Tower-Win64-Shipping.exe!0x00000000407FEE68
Tower-Win64-Shipping.exe!0x0000000040804993
Tower-Win64-Shipping.exe!0x00000000407F8606
Tower-Win64-Shipping.exe!0x0000000040801AA3
Tower-Win64-Shipping.exe!0x00000000406724DE
Tower-Win64-Shipping.exe!0x000000004080A37B
Tower-Win64-Shipping.exe!0x00000000407FDC58
Tower-Win64-Shipping.exe!0x000000004012E68A
Tower-Win64-Shipping.exe!0x000000004012E77D
Tower-Win64-Shipping.exe!0x00000000405FDA46
Tower-Win64-Shipping.exe!0x00000000405FDAD8
Tower-Win64-Shipping.exe!0x0000000040214F37
Tower-Win64-Shipping.exe!0x0000000040208997
kernel32.dll!0x0000000076DE59CD
ntdll.dll!0x000000007701A561
ntdll.dll!0x000000007701A561[/details]
I think this is due to my GPU being outdated, and I’m saving up for a new one, but I’d rather have a confirmation.
Can anyone help?
EDIT: managed to find a somewhat recent thread about the issue on the Unreal forums. My GPU is on the list of the affected cards. Welp…
EDIT2: So apparently, it’s been fixed not so long ago in an engine update. Yay.