I’ve been waiting months for Little Crusaders to be out of development and released onto live servers because I missed playing UCH, it was my favorite gamemode next to Ball Race in Gmod Tower.
But I’ve recently played a few games of it on release, and I have got to say, it is so underwhelming to play the Dragon, you are bound to lose every round if there is more than 5-6 Knights swarming you.
The Dragons bite doesn’t seem to be very accurate, the hitbox seems a little too small, and you have to be really up close and personal with every Knight to hit them, or it misses.
As for the Button on the Dragons back, it’s hitbox seems a bit too BIG now, compared to the old UCH. Now I’m not trying to compare the two games, I’m trying to give Little Crusaders a fresh start. But honestly, it sucks to play the Dragon, it’s nearly impossible to win in this current state right now (on release).
Suggestions
•Limit the # of players per game (I really don’t like the thought of this, since the more players, the more fun, but it’s extremely difficult and nearly impossible to do with more than 6-8 Knights running around).
•Increase the Hitbox of the Dragons bite a little to feel more reasonable so you can keep a little distance without having to go balls deep into the swarm of Knights to kill them, you can slowly pick them off one by one.
•Decrease the Hitbox of the Button on the Dragons back, right now it seems like anyone can easily walk up to the Dragon at no matter what angle, left click, and somehow manage to hit the button.
•Increase the amount you can jump, also it feels clanky jumping(flying) around as the Dragon, it’s very glitchy and what is it like three jumps is the max you can do? You cannot run away from a hoard of Knights with three small jumps.
(Other Suggestions may come up at a later date, these are just my initial thoughts)