Ball Race bumpers and the bounce stars do work in Condos!
Oh, I was not aware. It’s been quite the long time since I last played. Thanks for informing! What about something like Accelerate boosters?
Those boosters are pretty much the same as the Push Volume.
Oh, I see, interesting, thank you! Was not aware of that.
A way to disable player collision for SDNL would be great
For the ZM SDK, I think it would be great if sub-objectives had a toggle to be optional.
Currently, they’re set to fail you if you don’t complete them. However, when being used to simply open paths or activate other IO, the map creator may not need them to be mandatory.
I think that along with this, there should be a small “Objectives” list added to the HUD. This list would specifically the current active objectives, and if they’re required or optional.