As of now, Laser Tag is severely unfair and unbalanced. Blue team is always at an advantage of being WAY less noticable than Red Team, some playermodels blend much better with the surrounding than others, people camp in the recharging stations, etc.
This is why I believe it requires some fundamental changes, most of them purely aesthetic changes.
-The enemies are always red. Red is inherently a more noticable and contrasting color, and as such, are always at a disadvantage. I believe the team names should remain, but the enemies should ALWAYS show up as red, with red lights, regardless of your team. This is used in games like CoD mobile, and works amazingly well to balance the game.
-It should show you where you’re being shot from. In most shooters, there’s a little indicator that shows you where you’re being shot from, this would greately help.
-Temporary invincibility after recharging. A lot of games of Laser Tag end up just being camping in the recharging stations. This invincibility should make it aesthetically clear that the player is temporarily invincible.
-Bigger, more noticable, set playermodels. As I said, regardless of team colors, a pink skeleton will always be more noticable than a blue human. IMO laser tag should have set models. I believe the skeletions would aesthetically fit very well, or there could be some kind of full suit model, the bulkier the better. The player models should also be painted the color of the team they’re in (So red for enemies and blue for allies).
-Changing the colors of the map: The map could be divided into teams, half the map blue and the other half red. This would make it so when an enemy is in your half of the map they’ll pop out more, giving them a disadvantage, and if you’re in the enemy half you’ll pop out more. These lights should though be noticably a different type of red or blue, so people always stand out and are noticable.
-Aiming: As of now, laser tag is pretty much just fast clicking whenever you see an opponent, aiming would make the action more dynamic.
That’s all, I strongly believe these changes would greately help the Laser Tag experience, making it a more dynamic and competitive game, and much more fun to play.