Is translucent material possible for uploaded playermodels / objects?

Recently I’ve been uploading more objects into Tower Unite. Is translucent material is possible at all?

This is how translucent material should look as shown on the visor below: (pictured in Blender program)

But in the game; It’ll appear solid or clear depending on what options I use in workshop editor. (Pictured in actual game, Tower Unite)

If it is possible, I’d like a simple written guide on how to make it possible; thanks!

you have to make the material translucent, but NOT masked.

Could you kindly make a guide on how to make that possible?

the visor should be assigned a separate material to the rest of the model.
then when you import, you should see the visors texture as its own material.
set that material to “translucent”, NOT “masked”