Is there any way to prevent a player from interacting with the same button(switch, door, crate etc.) more than once? I want to make a system that displays a chat message upon opening the crate. The problem is that the interaction can be spammed, so the chat message will appear over and over again, resulting in the chat flooded with the same message.
the easiest way it to do that is to hide the button when pressed then unhide it when you want it to be able to be pressed again using delay on the button or a timer.
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You can place down a button and make it connect to itself, then do this:
In this example, the button will be pressed and disabled immediatly on use for a duration of 5 seconds before being able to be used again.
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Thank you!
Thank you!!
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