This hotfix addresses several issues with 0.6.0.0
Bug Fixes
- Fixed crashes with workshop player models with incorrect bones. Also added an error when importing player models with incorrect bones
- Fixed canvas inventory drag ghosts not scaling properly
- Resolved media player issues: ensured media player uses the built in CEF browser
- Global Chat: Fixed player names sometimes displaying as “[unknown]”
- Global Chat: Fixed some chat messages repeating twice
- Workshop: Fixed an exploit with blocked items
- Workshop: Fixed issue where blocking items would refresh all items that aren’t blocked (which could lead to infinite loading for those unblocked items)
- Workshop: Blocked items no longer show their images
- Workshop: Blocked items no longer show up in the browser
- Workshop Editor: Adjusted lighting in the workshop editor. Disabled hidden shadow on the editor character (shadow of the player)
- Workshop Editor: Fixed an application/windows hang when importing while in fullscreen by adding a message explaining you can’t use this while in full screen
- Workshop Browser: Fixed page “next” button being on the far left instead of the right
- Fixed Canvas Pyramid not showing up
Changes
- Workshop Browser: Added “Subscribed” tab
- Workshop Browser: Added page number text
We are still working on more bug fixes and will have 0.6.0.2 coming out next.
You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
You can follow our weekly developer logs here:
http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report
Or you may also report bugs on our Steam community, but please expect slow response time.