After watching the PlayerModels workshop video give or take 13 times in 1 hour for 4 hours, I could not find out what my problem was when this arouse out of nowhere, this did happen on my other models but not as much as this new one did. ![]()
The Faces seem to tear/break from other faces making it look like nothing as the original.
The reason the model looks inverted is due to the renderer in blender bugging out with roblox models. I did use r15 meaning that there are actual articulating body parts instead of the original roblox playermodels (r6) that use a single model, With my limited knowledge of blender I used the solidify modifier but that made no change. I did do all the weight stuff, manual and automatic. And still no change. I searched all around this forum, reddit, and some other obscure websites, Nothing about this issue. I looked for this problem on blender related forums and still no progress.
I am so confused about this single problem that may be right under my nose