This is a linear adventure/exploration map with several different themes between each area of the three sections. There are also a few jumping/parkour sections throughout the map with both easy and hard paths. Hidden throughout the map are 4 clues found in notebooks that will allow you to guess correctly on the end puzzle. Take your time and explore!
Explore as freely as you want, every section can be backtracked.
The map is around 1+ hour long and so far has taken me over 470+ hours of work and over 8800+ total objects hand placed, one object at a time! It has been very fun to make and I have learned a lot about map design. It would be awesome to get some thumbs up ratings in the workshop if you enjoyed it!
F.A.Q & Changelog are below the screenshots.
The map is still getting a lot of updates pretty frequently as shown in the steam workshop Change Notes ( view ). Feel free to suggest anything in this thread or let me know of any bugs/issues you come across.
FAQ:
Q: How long is the map? How long did it take to make?
A: Around 1+ hour to complete without rushing. The map has taken me over 470 hours to make so far.
Q: Should anything be disabled in this map?
A: Jetpacks
Q: Why am I having a hard time going through teleports?
A: Your workshop model size is probably causing the issue, change your workshop model to the default or a more normal sized model. Remove any size potions and play in first person view.
Q: Why am I having problems with the platforming/jumping parts?
A: Overly large or small player models seem to have a harder time making jumps, try the default or a more normal sized player model. Try removing size potions or you may also be simply jumping too early or too late.
Full Map Changelog:
May 2025:
-Redesigned waterfall parkour to look better with less jumps
-Performance optimizations:
*Reduced total workshop items from 550 to 540
*Reduced total canvas images from 293 to 280
-Several adjustments/improvements across the map
Apr 2025:
-Added “Try Again” teleport option for failed ending
-Added arrows in the backrooms
-Fixed several teleports to function better
-Fixed ladders across the map
-Several adjustments/improvements across the map
Feb 2025:
-Performance optimizations:
*Reduced total workshop items from 565 to 550
-Fixed the Haunted TV’s static
-Several adjustments/improvements across the map
Aug 2024:
-Re-uploaded all canvases to fix some loading issues
-Small adjustments/improvements across the map
Apr 2024:
-Added more Particle FX around map
-Several adjustments/improvements across the map
Mar 2024:
-Added Particle FX around map
-Several adjustments/improvements across the map
Feb 2024:
-Reduced Changelog books
-Several adjustments/improvements across the map
Dec 2023:
-Added post process volumes across the map
-Several additions, adjustments and fixes
Nov 2023:
-Added ability to backtrack through entire map
-Performance optimizations:
*Reduced total workshop items from 665 to 565
-Redesigned progression near the end of the map
-Several adjustments/improvements across the map
Sep 2023:
-Added new sound emitters across the map
-Fixed several texture issues
-Removed a couple movement volumes
-Several adjustments across the map
Jul 2023:
-Added movement volumes across the map
-Adjusted several jumping sections to be easier
-Performance optimizations:
*Reduced total workshop items from 700 to 665
*Reduced total sound emitters from 441 to 429
-Skyglide has been redone to Skybounce
*All fans replaced with trampolines
-Disabled “Keep Velocity” on all respawn teleporters
-Several adjustments/improvements across the map
Jun 2023:
-Added low gravity to mars planet
-Added movement/gravity volumes across the map
-Several improvements to The Backrooms, Waste Pit & End Area
-Optimized several canvas images reducing overall file size
-Some small lighting optimizations
-Several adjustments/improvements across the map
May 2023:
-Performance optimizations:
*Reduced total workshop items from 947 to 700
*Reduced total sound emitters from 496 to 441
-Redesigned progression through large house
-Improved vent size in large house
-Fixed a few spelling mistakes
-Several adjustments/improvements across the map
Apr 2023:
-Some adjustments/improvements across the map
Feb/Mar 2023:
-Added mannequins around the first section
-Minor optimizations around the map
-Several adjustments/improvements across the map
Dec 2022:
-New area to explore near the end of the map
-Improved text in a few notebooks
-Improved lava pit respawning
-Improvements to backtracking
-Open direction changes on a few doors
-Several performance optimizations
-Several adjustments/improvements across the map
Nov 2022:
-Challenge climb at the end is slightly easier
-Improved out of bounds protection on RC track
-Redesigned progression through rock tunnel
-Several adjustments/improvements across the map
Oct 2022:
-Added The Backrooms
-Added Sewer access
-Redesigned progression to cafeteria
-Notebooks are now yellow for better visibility
-Improved text in several notebooks
-Some small performance optimizations
-Several adjustments/improvements across the map
Sep 2022:
-Added & changed a ton of sound emitters
-Replaced ceiling fans with DIY fans
-Improved text in several notebooks
-Several adjustments/improvements across the map
May 2022:
-Added a cavern inside the rock tunnel
-Several adjustments/improvements across the map
Apr 2022:
-Added extra notebooks around map
-Several adjustments/improvements across the map
Oct/Nov/Dec 2021:
-Several fixes/improvements across the map
Sep 2021:
-Added Space Odyssey bedroom
-Improved texture scales across the map
-Improved sound volumes across the map
-Several additions across the map
-Several fixes to lighting and surfaces across the map
Aug 2021:
-Added SCP-087 (Staircase) to first section
-Added backtracking through memory puzzle
-Adjusted easy paths to be slightly easier
-Improved text in several notebooks
-Improved waste pit respawning
-Removed more bushes for map optimization
-Replaced some ground textures across the map
-Several additions across the map
-Several fixes/improvements across the map
Jul 2021:
-Added map to steam workshop
-Added images to vent teleports in large house
-Added a secret area to the end
-Replaced mars ground texture
-Replaced/removed more large file size workshop items
-Several small additions across the map
-Several fixes/improvements across the map
May/Jun 2021:
-New Skyglide & Climb challenge area
-Optimized every canvas image reducing overall file size
-Tons of fixes/improvements across the map
Apr 2021:
-New Tunnel section & ending area
-New Phasmophobia truck to first section
-Added extra objects around mars planet
-Several improvements to lava & waste pit
-Several map optimizations:
*Removed 82 bushes, 30 trees & 96 grass objects
*Replaced/removed large file size workshop items
-Several fixes/improvements across the map
Mar 2021:
-New mars planet location
-New easier branching path for lava pit section
-New slenderman area in first section
-New visual upgrade to all teleports
-Better texture size in large house for floor/vents
-Visual improvements to hedge maze
-Vent overall size improvements
-Various sound/lighting adjustments to every location
-Platforming/Jumping sections are now easier
-Removed all high poly workshop items
-Several fixes/improvements across the map
Feb 2021:
-Started map