This is a linear adventure/exploration map with several different themes between each area of the three sections. There are also a few jumping/parkour sections throughout the map with both easy and hard paths. Hidden throughout the map are 4 clues found in notebooks that will allow you to guess correctly on the end puzzle. Take your time and explore!
The map is around 1+ hour long and so far has taken me over 460+ hours of work and over 8800+ total objects hand placed, one object at a time! It has been very fun to make and I have learned a lot about map design. It would be awesome to get some thumbs up ratings in the workshop if you enjoyed it!
F.A.Q & Changelog are below the screenshots.
The map is still getting a lot of updates pretty frequently as shown in the steam workshop Change Notes ( view ). Feel free to suggest anything in this thread or let me know of any bugs/issues you come across.
https://i.ibb.co/tDZQKnH/Q006HQ.jpg
https://i.ibb.co/18b859Q/Q009HQ.jpg
FAQ:
Q: How long is the map? How long did it take to make?
A: Around 1+ hour to complete without rushing. The map has taken me over 460 hours to make so far.
Q: Should anything be disabled in this map?
A: Jetpacks
Q: Why am I having a hard time going through teleports?
A: Your workshop model size is probably causing the issue, change your workshop model to the default or a more normal sized model. Remove any size potions and play in first person view.
Q: Why am I having problems with the platforming/jumping parts?
A: Overly large or small player models seem to have a harder time making jumps, try the default or a more normal sized player model. Try removing size potions or you may also be simply jumping too early or too late.
Full Map Changelog:
Aug 2024:
-Re-uploaded all canvases to fix some loading issues
-Small adjustments/improvements across the map
Apr 2024:
-Added more Particle FX around map
-Several adjustments/improvements across the map
Mar 2024:
-Added Particle FX around map
-Several adjustments/improvements across the map
Feb 2024:
-Reduced Changelog books
-Several adjustments/improvements across the map
Dec 2023:
-Added post process volumes across the map
-Several additions, adjustments and fixes
Nov 2023:
-Added ability to backtrack through entire map
-Performance optimizations:
*Reduced total workshop items from 665 to 565
-Redesigned progression near the end of the map
-Several adjustments/improvements across the map
Sep 2023:
-Added new sound emitters across the map
-Fixed several texture issues
-Removed a couple movement volumes
-Several adjustments across the map
Jul 2023:
-Added movement volumes across the map
-Adjusted several jumping sections to be easier
-Performance optimizations:
*Reduced total workshop items from 700 to 665
*Reduced total sound emitters from 441 to 429
-Skyglide has been redone to Skybounce
*All fans replaced with trampolines
-Disabled “Keep Velocity” on all respawn teleporters
-Several adjustments/improvements across the map
Jun 2023:
-Added low gravity to mars planet
-Added movement/gravity volumes across the map
-Several improvements to The Backrooms, Waste Pit & End Area
-Optimized several canvas images reducing overall file size
-Some small lighting optimizations
-Several adjustments/improvements across the map
May 2023:
-Performance optimizations:
*Reduced total workshop items from 947 to 700
*Reduced total sound emitters from 496 to 441
-Redesigned progression through large house
-Improved vent size in large house
-Fixed a few spelling mistakes
-Several adjustments/improvements across the map
Apr 2023:
-Some adjustments/improvements across the map
Feb/Mar 2023:
-Added mannequins around the first section
-Minor optimizations around the map
-Several adjustments/improvements across the map
Dec 2022:
-New area to explore near the end of the map
-Improved text in a few notebooks
-Improved lava pit respawning
-Improvements to backtracking
-Open direction changes on a few doors
-Several performance optimizations
-Several adjustments/improvements across the map
Nov 2022:
-Challenge climb at the end is slightly easier
-Improved out of bounds protection on RC track
-Redesigned progression through rock tunnel
-Several adjustments/improvements across the map
Oct 2022:
-Added The Backrooms
-Added Sewer access
-Redesigned progression to cafeteria
-Notebooks are now yellow for better visibility
-Improved text in several notebooks
-Some small performance optimizations
-Several adjustments/improvements across the map
Sep 2022:
-Added & changed a ton of sound emitters
-Replaced ceiling fans with DIY fans
-Improved text in several notebooks
-Several adjustments/improvements across the map
May 2022:
-Added a cavern inside the rock tunnel
-Several adjustments/improvements across the map
Apr 2022:
-Added extra notebooks around map
-Several adjustments/improvements across the map
Oct/Nov/Dec 2021:
-Several fixes/improvements across the map
Sep 2021:
-Added Space Odyssey bedroom
-Improved texture scales across the map
-Improved sound volumes across the map
-Several additions across the map
-Several fixes to lighting and surfaces across the map
Aug 2021:
-Added SCP-087 (Staircase) to first section
-Added backtracking through memory puzzle
-Adjusted easy paths to be slightly easier
-Improved text in several notebooks
-Improved waste pit respawning
-Removed more bushes for map optimization
-Replaced some ground textures across the map
-Several additions across the map
-Several fixes/improvements across the map
Jul 2021:
-Added map to steam workshop
-Added images to vent teleports in large house
-Added a secret area to the end
-Replaced mars ground texture
-Replaced/removed more large file size workshop items
-Several small additions across the map
-Several fixes/improvements across the map
May/Jun 2021:
-New Skyglide & Climb challenge area
-Optimized every canvas image reducing overall file size
-Tons of fixes/improvements across the map
Apr 2021:
-New Tunnel section & ending area
-New Phasmophobia truck to first section
-Added extra objects around mars planet
-Several improvements to lava & waste pit
-Several map optimizations:
*Removed 82 bushes, 30 trees & 96 grass objects
*Replaced/removed large file size workshop items
-Several fixes/improvements across the map
Mar 2021:
-New mars planet location
-New easier branching path for lava pit section
-New slenderman area in first section
-New visual upgrade to all teleports
-Better texture size in large house for floor/vents
-Visual improvements to hedge maze
-Vent overall size improvements
-Various sound/lighting adjustments to every location
-Platforming/Jumping sections are now easier
-Removed all high poly workshop items
-Several fixes/improvements across the map
Feb 2021:
-Started map