Instead of creating multiple different threads for various different Condo I/O Input suggestions, I decided to make just one that will instead have more added to it.
Starting off, I’m going to add a few inputs I’d like to suggest.
Inputs
NPC
OnEnter - When a player initially speaks to the NPC (replaces the current input OnTalkedTo to avoid confusion)
OnResponseX - When a player clicks “Talk” to get more dialogue on the NPC; X = the number of responses in the order they were placed in
OnTalkedTo - When a player clicks “Talk” to get more dialogue on the NPC; doesn’t consider whatever response it is
OnGoodbye - When a player clicks “Goodbye”; similar to what the Celebrations NPC already has in the plaza
Outputs
Post-Processing Volume
Literally all of this being adjustable
Various Post-Processing Volume Outputs
ChangePriority - Changes the priority of the volume
SetIntensity - Changes the intensity of the volume
ToggleGlobal - Makes the volume either global or not global
SetTransition - Changes the transition speed
SetSaturation - Changes the saturation level
SetContrast - Changes the contrast level
SetGain - Changes the gain level
SetTint - Changes the tint color
SetShadows - Changes the shadows color
SetChromaticIntensity - Changes the chromatic intensity
SetBloomIntensity - Changes the bloom intensity
SetVignetteIntensity - Changes the vignette intensity
SetLensFlareIntensity - Changes the lens flare intensity
SetGrainIntensity - Changes the grain intensity
SetPixelateValue - Changes the pixelate value
SetPosterizeValue - Changes the posterize value
Player Movement Volume
Various Player Movement Volume Outputs
SetJumpHeight - Sets the jump height
SetSprintMultiplier - Sets the sprint multiplier
AllowJump - Self-explanatory
DisallowJump - Self-explanatory
AllowCrouch - Self-explanatory
DisallowCrouch - Self-explanatory
AllowSuicide - Self-explanatory
DisallowSuicide - Self-explanatory
Sky Volume
Literally all of this being adjustable
Various Sky Volume Outputs
ToggleGlobal - Makes the volume either global or not global
ToggleAdjustFog - Changes fog adjust to be either on or off
SetFogIntensity - Self-explanatory
SetFogDensity - Self-explanatory
SetFogColor - Self-explanatory
SetFogFalloff - Self-explanatory
SetFogViewDistance - Self-explanatory
SetFogDistanceColor - Self-explanatory
ToggleOverrideSkyTint - Toggles whether the volume overrides the sky tint or not
SetSkyLightTint - Self-explanatory
SetStarsColor - Self-explanatory
ToggleAdjustSkyColors Toggles whether the volume adjusts the sky colors or not
SetHorizonColor - Self-explanatory
SetZenithColor - Self-explanatory
SetSunColor - Self-explanatory
SetMoonColor - Self-explanatory
SetCloudColor - Self-explanatory
ToggleTimeOfDayOverride Toggles whether the volume overrides the time of day or not
SetTimeOfDay - Self-explanatory
ToggleSun - Enables or disables the sun
SetBuiltLighting - Self-explanatory
Water Volume
Various Water Volume Outputs
SetWaterColor - Self-explanatory
SetShallowWaterColor - Self-explanatory
SetUnderwaterColor - Self-explanatory
SetWaterType - Self-explanatory
SetWaterFriction - Self-explanatory
ToggleTopOnly - Self-explanatory
ToggleFilterPlayers - Self-explanatory
ToggleFilterPhysics - Self-explanatory
Location Volume
Various Location Volume Outputs
SetLocationName - Self-explanatory
ToggleFlashlight - Self-explanatory
ToggleParticles - Self-explanatory
ToggleWeapons - Self-explanatory
TogglePets - Self-explanatory
ToggleVoice - Self-explanatory
ToggleEmotes - Self-explanatory
ToggleJetpack - Self-explanatory
ToggleForcedPVP - Self-explanatory
ToggleJump - Self-explanatory
ToggleNameTags - Self-explanatory
ToggleVoiceChat - Self-explanatory
I’m sure there’s more volumes I didn’t even touch on, but this is everything I can think of immediately. If you have a list of Condo I/O inputs or outputs you’d like to see in the game, post them here! I’d love to see what y’all come up with <3