Instead of creating multiple different threads for various different Condo I/O Input suggestions, I decided to make just one that will instead have more added to it.
Starting off, I’m going to add a few inputs I’d like to suggest.
Inputs
NPC
OnEnter
- When a player initially speaks to the NPC (replaces the current input OnTalkedTo
to avoid confusion)
OnResponseX
- When a player clicks “Talk” to get more dialogue on the NPC; X
= the number of responses in the order they were placed in
OnTalkedTo
- When a player clicks “Talk” to get more dialogue on the NPC; doesn’t consider whatever response it is
OnGoodbye
- When a player clicks “Goodbye”; similar to what the Celebrations NPC already has in the plaza
Outputs
Post-Processing Volume
Literally all of this being adjustable
Various Post-Processing Volume Outputs
ChangePriority
- Changes the priority of the volume
SetIntensity
- Changes the intensity of the volume
ToggleGlobal
- Makes the volume either global or not global
SetTransition
- Changes the transition speed
SetSaturation
- Changes the saturation level
SetContrast
- Changes the contrast level
SetGain
- Changes the gain level
SetTint
- Changes the tint color
SetShadows
- Changes the shadows color
SetChromaticIntensity
- Changes the chromatic intensity
SetBloomIntensity
- Changes the bloom intensity
SetVignetteIntensity
- Changes the vignette intensity
SetLensFlareIntensity
- Changes the lens flare intensity
SetGrainIntensity
- Changes the grain intensity
SetPixelateValue
- Changes the pixelate value
SetPosterizeValue
- Changes the posterize value
Player Movement Volume
Various Player Movement Volume Outputs
SetJumpHeight
- Sets the jump height
SetSprintMultiplier
- Sets the sprint multiplier
AllowJump
- Self-explanatory
DisallowJump
- Self-explanatory
AllowCrouch
- Self-explanatory
DisallowCrouch
- Self-explanatory
AllowSuicide
- Self-explanatory
DisallowSuicide
- Self-explanatory
Sky Volume
Literally all of this being adjustable
Various Sky Volume Outputs
ToggleGlobal
- Makes the volume either global or not global
ToggleAdjustFog
- Changes fog adjust to be either on or off
SetFogIntensity
- Self-explanatory
SetFogDensity
- Self-explanatory
SetFogColor
- Self-explanatory
SetFogFalloff
- Self-explanatory
SetFogViewDistance
- Self-explanatory
SetFogDistanceColor
- Self-explanatory
ToggleOverrideSkyTint
- Toggles whether the volume overrides the sky tint or not
SetSkyLightTint
- Self-explanatory
SetStarsColor
- Self-explanatory
ToggleAdjustSkyColors
Toggles whether the volume adjusts the sky colors or not
SetHorizonColor
- Self-explanatory
SetZenithColor
- Self-explanatory
SetSunColor
- Self-explanatory
SetMoonColor
- Self-explanatory
SetCloudColor
- Self-explanatory
ToggleTimeOfDayOverride
Toggles whether the volume overrides the time of day or not
SetTimeOfDay
- Self-explanatory
ToggleSun
- Enables or disables the sun
SetBuiltLighting
- Self-explanatory
Water Volume
Various Water Volume Outputs
SetWaterColor
- Self-explanatory
SetShallowWaterColor
- Self-explanatory
SetUnderwaterColor
- Self-explanatory
SetWaterType
- Self-explanatory
SetWaterFriction
- Self-explanatory
ToggleTopOnly
- Self-explanatory
ToggleFilterPlayers
- Self-explanatory
ToggleFilterPhysics
- Self-explanatory
Location Volume
Various Location Volume Outputs
SetLocationName
- Self-explanatory
ToggleFlashlight
- Self-explanatory
ToggleParticles
- Self-explanatory
ToggleWeapons
- Self-explanatory
TogglePets
- Self-explanatory
ToggleVoice
- Self-explanatory
ToggleEmotes
- Self-explanatory
ToggleJetpack
- Self-explanatory
ToggleForcedPVP
- Self-explanatory
ToggleJump
- Self-explanatory
ToggleNameTags
- Self-explanatory
ToggleVoiceChat
- Self-explanatory
I’m sure there’s more volumes I didn’t even touch on, but this is everything I can think of immediately. If you have a list of Condo I/O inputs or outputs you’d like to see in the game, post them here! I’d love to see what y’all come up with <3