I want to start off by saying I love the workshop support and seeing everyone’s unique player models but it feels a bit empty just being able to download any model and switch between them at any time. One of my favourite things about gmt was earning credits to buy the unique and ridiculous skins. It felt like growing a collection of skins and hats and it was so rewarding seeing your closet being filled out with items you bought.
I get that because of copyright you can’t monetise the skins. And I get that some players might not like the idea of “paid dlc” for something that could be free. But I feel like there could be a middle ground that makes everyone happy. How about letting the modellers submit there skin to the devs for consideration and if it is deemed high quality, they could add it to the skin store. Or selling the most popular skins on the store. Or holding a community vote for which skins should be officially added to the game.
The biggest criticism of this change is that it’s similar to the paid mods from Skyrim but I couldn’t disagree more. The issue with Skyrim’s paid mods was that real money had to be used for purchase whereas tower unites in game currency cannot be purchased using real money. The only way to earn units is by playing the game, which in turn will make saving up for that cool skin of your favourite character so much more rewarding.
Personally I feel like these changes would add more value to the currency and entice players to play more of the game world games (I know it did more me on gmt). Perhaps even having the players closet fill out with the models and hats they buy like in gmt would reward the player by having a literal growing collection of what they purchased.
What do you think?