2026 Longterm Bug Roundup Thread

There’s quite a few bug reports I’ve made over the years that are still active, but to keep my list short(ish) I’ll just post the ones that annoy me the most:

  1. Weapon metadata position bug - #2 by Akela - This one makes me sad because of course it had to affect my main/favorite playermodel that I uploaded and not my other ones.

  2. [1.1.2.0] Dragging object arrows sometimes gets stuck active

  3. [1.0.2.0] Too many objects in one Visibility Volume cause extreme lag

  4. [0.18.1.1] Some surfaces do not allow World Align on

  5. [1.1.0.1] Counter Module text inconsistency/not syncing properly

  6. Most of what I’ve posted in the Condo: Resort bug thread is still active other than the missing texture reports. The floating water height, water texture bug, “Built Lighting” setting not working properly, and not being able to build on the roof are probably the ones that annoy me the most atm. I’ve sadly had to stop trying to work on my Resort condo because of how buggy and unoptimized this map continues to be.

  7. [1.1.0.1] Multiple Issues Regarding the Party Light - #2 by Akela

  8. [1.1.1.2] Primitives is sorting by category initially, not A-Z

  9. [1.1.1.2] Snowy Blue Spruce has very low LOD distance

  10. [1.1.1.2] Duplicating "Festive Lights Twinkle" breaks effect

  11. [1.1.1.0] Candy Bucket Hat is see-through (no backface)

  12. [1.1.0.0] Playlist gets wiped when duplicating Workshop Sound Emitter

  13. [1.0.1.0] Basketball Hoop scoring when it shouldn't

  14. [0.18.1.1] Canvas Glass Billboard has a lot of Z-fighting

  15. [1.1.1.0] Skeleton NPC has bugged bone

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