Hidden objects have collision in LC
Steps to Reproduce
Hide object
What I expected to happen
No collision
What happened
Collision
Notes / Media
Happens as knight, dragon, and ghost
Hidden objects have collision in LC
Hide object
No collision
Collision
Happens as knight, dragon, and ghost
I got the same issue with my SDNL map, when you shoot a target to hide a wall to pass through the collision is still there when the wall is hidden.
Also floors I’ve set with collision disabled still have collision enabled.
Hope this is fixed soon so I can upload my SDNL map.
This is now fixed in the next update.