Summary of bug here.
The below post shows a loop bug on home 18 of water hole where the ball repeatedly goes out of bounds when in a minecart.
There is a note to say this was fixed however I have just had this or a very similar issue. I also noticed that all the balls would fail to be picked up by the scoop and then rise later a long time after the scoop had gone. For most this meant that they were deposited in the minecart and could finish the hole.
However my ball fell out of this invisible(?) scoop resulting in an out of bounds. When I tried again, the scoop again failed to pick up the ball, but it climbed as if it was in it. It appears that the animation and the hit box had somehow got out of sync.
The ball then entered the funnel and dropped into a cart, however it was then deamed out of bounds about half way down the track. Every time I tried to get into the scoop the same thing happened and I was out of bounds half way down the cart track.
I tried to screen print at the point this happend but was not quick enough so the pic shows out of bounds and me trying to get back into the scoop.
Steps to Reproduce
Not sure how to reproduce. I 2 putted into the scoop, which as mentioned then failed to pick the ball up. At this point something broke, this could be due to my ball falling out of the invisble scoop or it could have been due to a client server sync issue.
I’ll try again and see if I can get a better description.
What I expected to happen
The normal behavior.
What happened
The issue the bug caused.
Notes / Media
Screen shot