[0.16.7.0] UnrealCEFSubProcess keeps running after the game is closed

Occasionally UnrealCEFSubProcess.exe keeps running after the game is closed. Due to this background process still running Steam thinks I’m still in game and shows TU in the status, as well as counting gametime.

Steps to Reproduce

Press Exit game in the ESC menu, while a media player is playing in a condo or in the Plaza.

What I expected to happen

The process to stop.

What happened

Process is keep running until killed with Task Manager.


Notes / Media

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The CEFSubProcess is the web browser, used for media players. I’ll see what I can find on this issue.

With that In mind I did some testing. Seems like I can reproduce the behavior if I press Exit game in the esc menu, while a media player is playing in a condo or in the Plaza. Updated the original post with this.

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