Here are some that affect my enjoyment of the game:
- Accessory metadata not applying consistently (Also applies with colors)
- UnrealCEFSubProcess still running after closing the game
- Game forcefully reconnecting you after plaza restart message happening, despite having manually disconnected even from a Game World/Condo
- Ice Cave balls still despawning after thrown (it happens less but it’s still happening)
- Sometimes, exiting buildings by the door leaves you softlocked inside the place
As for stuff that I haven’t really seen reported but often an issue:
- Unequipping transform/vehicle items sometimes softlocks your game.
- It’s probably related to the white woman bug though.
- Respawning sometimes doesn’t apply your wearables (stuff like speed shoes, text hat, pets)
- Dying sometimes unloads the whole plaza for a second, causing streaming issues and a massive lag spike for no reason.
- I don’t know how to trigger it consistently, it just happens randomly, more often in packed plazas and after a while of playing.
- Billiards physics are still broken, often the balls clips through the table which makes your shots innacurate or completely makes the cue ball “jump”.
- Related to the above ^, the balls position on billiards also is not accurate in a 2 player game. At the end of each player’s turn, their position is not properly networked as the other player left them.
- The game often crashes if you attempt to connect to a nearly full plaza, unsure if it’s because it’s already full by the time the loading screen is over or because the game doesn’t know what to do in such cases.