[Zombie Massacre] Hide Obstructions Based on Aim

This suggestion is a small, quality of life suggestions. I noticed in the dev reveals and the stream that obstructions are hidden if the player moves under them. However, this makes it incredibly hard to see what’s under them without physically moving under the obstruction yourself; this is not only annoying, but a potentially risky move. I suggest that you hide obstructions if the player is under them or if the player is aiming under them. This way, they’ll still hide things and show up when they’re not the focus of the action, but if the player needs to check these areas they’re not too obstructive.